Maple Valley: Roaming Raven and Feathered Friends Mini-Expansions
Maple Valley: Roaming Raven and Feathered Friends Mini-Expansions Rulebook
Table of Contents
Table of Contents
Roaming Raven Setup
Place the Raven pawn in the Lodge.
Feathered Friends Setup
Shuffle the ten Feathered Friend cards in with your normal Friends deck. Make a stockpile of the twelve Feather tokens near the other Curiosities.
Feather Reminder (sample card shown on the card): "Zoom to any unoccupied Grove. Forage there twice instead of once."
Roaming Raven Gameplay
If you end your turn's travel phase by arriving at the Raven's location using a trail (not by zooming or staying in place), you may make one trade with the Raven before activating the location.
- To trade with the Raven, swap one Curiosity from your pack with one Curiosity from the supply.
After trading with the Raven, move the Raven one trail away to an adjacent location, using the same trail you used to enter its location.
Note: The Raven does not count as a player or pawn for any game effect that references them. A location with the Raven in it alone counts as unoccupied.
Feathered Friends Gameplay
Treat Feathered Friends like Friends for all game purposes, with the extra rules described below. Each one describes how you will move (usually by zooming) when you play it, and describes its useful ability.
- When you play a Feathered Friend, before you move or use its ability, place a Feather (from the supply) into your current location.
- After traveling (on any turn, using any sort of Friend), if the location you are about to activate has any Feathers in it, first collect those Feathers.
- You may freely use a Feather in place of any other Curiosity. However, you may never acquire a Feather in any way except by collecting them as described above.