
Machina Arcana: Geometry of the Void
Machina Arcana: Geometry of the Void Rulebook
Table of Contents
Table of Contents
- Chapters
- Explorers
- Items
- Abjuring cuirass (Apparel, Level 2)
- Bloodlust ring (Artifact, Level 1)
- Candelabrum (Artifact, Level 2)
- Charmed flask (Consumable, Level 1)
- Charmed pouch (Consumable, Level 1)
- Dandeliger (Consumable, Level 3)
- Death whistle (Consumable, Level 1)
- Despawner (Weapon, Level 1)
- Frigoric shackles (Artifact, Level 1)
- Gas lamp (Artifact, Level 1)
- Gatling gun (Weapon, Level 3)
- Explorer Events
- Horror Events
Chapters
1 - Crown (Blocking)
- Active: [2x If adjacent to chapter space | 6S] Go to chapter 6
- Passive: 2x When new map tile is explored : Go to next chapter
- Enters Play: (>) Add items level 2
- Enters Play: (>) Monster level is 2
- Enters Play: (>) Explorers operate workbenches
- Enters Play: (>) Place entry token
2 - Wisdom (Blocking)
- Active: [3x Destroy item while adjacent to unexplored map edge] Go to next chapter
- Passive: 7x When any explorer activates action space : Place exit token
- Passive: When last explorer exits map tile : Go to chapter 4
3 - Mercy (Blocking)
- Active: [3x If adjacent to wounded monster | 3S] Place exit token
- Passive: On new round : Explorers adjacent to action space lose 1 health
4 - Beauty (Blocking)
- Active: [Destroy any 2 items] Gain item
- Active: [2E] Reduce monster threat by 1
- Passive: Explorers can't explore new map tiles
- Passive: When any explorer activates action space : Go to next chapter
- Enters Play: (>) Add items level 3
- Enters Play: (>) Explorers are at max health
- Enters Play: (>) Place entry token
5 - Victory (Blocking)
- Passive: When any explorer activates event space : They teleport within 1 space instead of invoking explorer event
- Passive: When there are no event spaces : Place exit token
- Passive: When last explorer exits map tile : Go to chapter 10
6 - Understanding (Blocking)
- Passive: Reduce units' max stamina by 2
- Passive: 4x When any explorer closes door : Go to next chapter
- Passive: When any chapter space is activated : Place exit token
- Passive: When last explorer exits map tile : Go to chapter 8
- Enters Play: (>) Place entry token
7 - Strength (Blocking)
- Passive: 5x When any explorer is hit : Place exit token
- Passive: When any unit is hit , <6>: That unit loses 2 health instead of 1
8 - Beauty (Blocking)
- Active: [Destroy any 2 items] Gain item
- Active: [2E] Reduce monster threat by 1
- Passive: Explorers can't explore new map tiles
- Passive: When any explorer activates action space : Go to next chapter
- Enters Play: (>) Add items level 3
- Enters Play: (>) Explorers are at max health
- Enters Play: (>) Place entry token
9 - Splendour (Blocking)
- Passive: When any explorer activates chest : They restore 2 health instead of gaining item
- Passive: When there are no chests : Place exit token
10 - Foundation (Common)
- Enters Play: (>) Enter endgame
11 - Kingdom (Common)
Endgame (Blocking, Endgame)
- Passive: Draw 2 map tiles and join them on their direction symbol
- Passive: Light any chapter space and place explorers adjacent to it
- Passive: Take monsters level 4 except Spawn of Chthonian, shuffle them and place 1 on each spawn space (4 total)
- Passive: Monsters level 4 have max health equal to explorer count
- Passive: Take monsters level 2 and 3, shuffle them and place 2 on each spawn space (8 total)
- Passive: There are no monsters in play
- Passive: Explorers can't explore new map tiles
- Passive: Monsters can move through units
- Passive: Monsters can stand on pit spaces
- Passive: When lit chapter is activated : Explorers restore 2 essence
Explorers
John Abigail (Crafter)
- Active: [2S (0)] Activate target workbench
- Passive: 2x When you activate workbench : Flip this card
- Flip side:
- [1S (0)] Activate target workbench 2x When you activate chest: Operate workbench instead of gain item
Sabina Nowak (Mystic)
- Passive: When you invoke explorer event : Reset horror rating
- Passive: When you die : Flip this card and set your health to 2
- Flip side:
- When you lose health: Restore 1 health to other explorers (>) You are ethereal ((1))
Items
Abjuring cuirass (Apparel, Level 2)
- Passive: Charges: 3
- Passive: When you block : You can lose 1 charge to reduce attack roll to 0
Bloodlust ring (Artifact, Level 1)
- Passive: When you are wounded : Increase your attack rolls by 1
Candelabrum (Artifact, Level 2)
- Passive: Charges: 2
- Passive: When you spawn monster : You can lose 1 charge to restore 2 essence
Charmed flask (Consumable, Level 1)
- Active: [(X)] When you roll ((1)): You can choose any roll result
Charmed pouch (Consumable, Level 1)
- Active: [(X)] Restore up to 2 charges to your equipped item
- Active: [(X)] Use inventory
- Active: [(X)] Gain item
Dandeliger (Consumable, Level 3)
- Active: [(X)] Units targetable by {3} are at max health
Death whistle (Consumable, Level 1)
- Active: [(X)] Monsters move 4 spaces toward you
Despawner (Weapon, Level 1)
- Active: [2S (2)] Attack 1H1L
- Active: [2S (3)] If target is spawn space: Reduce spawn rolls by 2 ((2))
Frigoric shackles (Artifact, Level 1)
- Passive: Charges: 4
- Active: [Lose 1 charge | 1S (0)] Reduce target's attack rolls by 3 ((3))
Gas lamp (Artifact, Level 1)
- Passive: Reduce your horror and spawn rolls by 1
- Active: [(X)] Reduce monster threat by 3
Gatling gun (Weapon, Level 3)
- Active: [1S (3)] Attack 1H2L
- Active: [3S] Move 1 space
- Passive: Immobile
Grimoire of pain (Artifact, Level 2)
- Passive: On new round : Lose 1 health
- Passive: When you restore 1 essence : Restore 2 essence instead
Harrower (Weapon, Level 2)
- Passive: Charges: 0 (max 4)
- Active: [2S (0)] Attack 1H
- Passive: When you lose health : Restore 1 charge
- Passive: Increase this item's arcane attack rolls by number of charges
Holy symbol (Consumable, Level 2)
- Active: [(X)] Monsters targetable by {2} move 4 spaces toward their nearest spawn space
Impaler (Weapon, Level 3)
- Active: [1S (3) (*)] Lose 1 health; Attack 3H1L; Push 2 spaces
Isopiestic slingshot (Weapon, Level 1)
- Active: [1S (2)] Attack 1L
- Active: [2S (2)] Attack 1H
Labored stilts (Apparel, Level 1)
- Passive: You are not affected by triggered traps
Mauling club (Weapon, Level 1)
- Active: [3S (0)] Attack 2H1L; <6>: Target unit can't move ((1))
Ogygian trident (Weapon, Level 2)
- Active: [3S (0)] Attack 3H1L
- Active: [2S (2) (*)] Attack 1H3L
- Active: [2S (2) (X)] Destroy target spawn space
Ornithopter (Apparel, Augment, Level 2)
- Passive: You can move through obstacles
Ossuoculus (Apparel, Level 2)
- Passive: When adjacent to rubble : You are ethereal
Sailor's hornpipe (Consumable, Level 1)
- Active: [(X)] Explorers move 4 spaces toward you
- Active: [(X)] Move up to 4 spaces
Spectral fan (Weapon, Augment, Level 3)
- Passive: This weapon can target 1 additional unit
Spectral flasher (Artifact, Level 1)
- Passive: Charges: 3
- Active: [Lose 1 charge | 1S] Skip horror phase ((1))
Spectral perfume (Consumable, Level 1)
- Active: [(X)] Restore 1 health; You are ethereal, and skip your spawn rolls ((1))
Spectral reflector (Weapon, Augment, Level 2)
- Passive: When you attack ethereal units : Increase attack rolls by 1
- Passive: Explorers can target ethereal units
Sturdy armatus (Apparel, Level 1)
- Passive: You are not affected by exploding barrels
Symbiote (Artifact, Level 3)
- Active: [1S 1E (0)] Gain all abilities from target monster ((3))
Talaric calcei (Apparel, Level 1)
- Passive: Charges: 3
- Active: [Lose 1 charge | 1S] Restore 3 stamina
Unnamable visor (Apparel, Level 3)
- Passive: Charges: 3
- Active: [Lose 1 charge | 1S] Resolve any active ability from non-chapter card in play
Whetstone (Artifact, Level 2)
- Passive: Your melee attack rolls are increased by 1
Winding wasp (Consumable, Level 1)
- Active: [1S {2} (X)] Attack 2H; On horror phase ((1)): Target unit loses 1 health
Xyresic pickaxe (Weapon, Level 1)
- Active: [2S (0)] Attack 1H1L
- Active: [3S (0)] Attack 2H1L
Explorer Events
Echoes of darkness (Common)
- Passive: When any explorer without equipped weapon blocks : Reduce attack roll by 3
Echoes of death (Common)
- Active: [4S] Restore 1 essence
Echoes of flesh (Binding)
- Passive: When any monster is destroyed : Restore 1 health to explorers
- Passive: 3x When any monster is destroyed : (X)
Echoes of hate (Common)
- Enters Play: (>) Reduce monster threat by 2; Increase explorers' attack rolls by 2 ((1))
Echoes of life (Common)
- Passive: On invoke explorer event : Explorers choose 1 card from top 3 explorer event cards
Echoes of love (Common)
- Active: [2S] Reorder monster queue
Echoes of luster (Common)
- Passive: On spawn monster : Explorers choose 1 card from top 2 monster cards
Echoes of memory (Binding)
- Active: [1S (X)] Invoke set aside explorer event
- Enters Play: (>) Take any explorer event and set it aside
Echoes of names (Common)
- Passive: On new round : Restore 2 essence to explorers adjacent to rubble
Echoes of potency (Common)
- Enters Play: (>) Explorers don't lose health ((1))
Echoes of realms (Common)
- Passive: On invoke horror event : Explorers choose 1 card from top 2 horror event cards
Echoes of screams (Binding)
- Active: [1S (X)] When you roll ((1)): You can choose any roll result
Echoes of the source (Common)
- Enters Play: (>) First monster in monster queue loses 1 health
Echoes of triumph (Common)
- Active: [Increase monster threat by 1 | 1S] Increase explorers' attack rolls by 2 ((3))
Echoes of wonder (Common)
- Passive: When any explorer is adjacent to rubble : They are ethereal
Horror Events
Burden of victory (Common)
- Active: [3S (0)] Increase monster threat by 1
Clarity of understanding (Common)
- Passive: When any explorer restores health : They lose 1 essence
Emptiness of splendor (Common)
- Passive: Monsters are not affected by traps or exploding barrels
Folly of wisdom (Common)
- Passive: Monsters can move through walls and closed doors
Fright lord's mantra (Common)
- Enters Play: (>) Reduce explorers' will by 2 ((1))
Fright lord's path (Common)
- Enters Play: (>) Refresh spawn spaces; Increase monster threat by 1; Open closed doors
Fright lord's taunt (Common)
- Enters Play: (>) Reduce explorers' armor by 2 ((1))
Fright lord's threat (Common)
- Passive: Explorers can't move to other map tiles
Fright lord's warning (Common)
- Enters Play: (>) Any explorer spawns monster
Glory of the kingdom (Common)
- Passive: Explorers can't exit map tile
- Enters Play: (>) Trigger traps
Horror of beauty (Common)
- Passive: On spawn phase : Destroy explorers adjacent to action space
Majesty of crown (Common)
- Passive: 2x When any explorer is hit : Invoke horror event
Nature of strength (Common)
- Passive: 2x When any explorer activates action space : They lose 1 health
Tears of mercy (Common)
- Active: [3S (0)] Arcane attack 3H; Reduce max stamina by 1 ((3))
Tremors of foundation (Common)
- Enters Play: (>) Explorers can't play active abilities ((1))