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Machina Arcana: Geometry of the Void

Expansion for Machina Arcana (Second/Third Edition)

Machina Arcana: Geometry of the Void Rulebook

Table of Contents

Table of Contents

  • Chapters
    • 1 - Crown (Blocking)
    • 2 - Wisdom (Blocking)
    • 3 - Mercy (Blocking)
    • 4 - Beauty (Blocking)
    • 5 - Victory (Blocking)
    • 6 - Understanding (Blocking)
    • 7 - Strength (Blocking)
    • 8 - Beauty (Blocking)
    • 9 - Splendour (Blocking)
    • 10 - Foundation (Common)
    • 11 - Kingdom (Common)
    • Endgame (Blocking, Endgame)
  • Explorers
    • John Abigail (Crafter)
    • Sabina Nowak (Mystic)
  • Items
    • Abjuring cuirass (Apparel, Level 2)
    • Bloodlust ring (Artifact, Level 1)
    • Candelabrum (Artifact, Level 2)
    • Charmed flask (Consumable, Level 1)
    • Charmed pouch (Consumable, Level 1)
    • Dandeliger (Consumable, Level 3)
    • Death whistle (Consumable, Level 1)
    • Despawner (Weapon, Level 1)
    • Frigoric shackles (Artifact, Level 1)
    • Gas lamp (Artifact, Level 1)
    • Gatling gun (Weapon, Level 3)
  • Explorer Events
    • Echoes of darkness (Common)
    • Echoes of death (Common)
    • Echoes of flesh (Binding)
    • Echoes of hate (Common)
    • Echoes of life (Common)
    • Echoes of love (Common)
    • Echoes of luster (Common)
    • Echoes of memory (Binding)
    • Echoes of names (Common)
    • Echoes of potency (Common)
    • Echoes of realms (Common)
    • Echoes of screams (Binding)
  • Horror Events
    • Burden of victory (Common)
    • Clarity of understanding (Common)
    • Emptiness of splendor (Common)
    • Folly of wisdom (Common)
    • Fright lord's mantra (Common)
    • Fright lord's path (Common)
    • Fright lord's taunt (Common)
    • Fright lord's threat (Common)
    • Fright lord's warning (Common)
    • Glory of the kingdom (Common)
    • Horror of beauty (Common)

Chapters

1 - Crown (Blocking)

  • Active: [2x If adjacent to chapter space | 6S] Go to chapter 6
  • Passive: 2x When new map tile is explored : Go to next chapter
  • Enters Play: (>) Add items level 2
  • Enters Play: (>) Monster level is 2
  • Enters Play: (>) Explorers operate workbenches
  • Enters Play: (>) Place entry token

2 - Wisdom (Blocking)

  • Active: [3x Destroy item while adjacent to unexplored map edge] Go to next chapter
  • Passive: 7x When any explorer activates action space : Place exit token
  • Passive: When last explorer exits map tile : Go to chapter 4

3 - Mercy (Blocking)

  • Active: [3x If adjacent to wounded monster | 3S] Place exit token
  • Passive: On new round : Explorers adjacent to action space lose 1 health

4 - Beauty (Blocking)

  • Active: [Destroy any 2 items] Gain item
  • Active: [2E] Reduce monster threat by 1
  • Passive: Explorers can't explore new map tiles
  • Passive: When any explorer activates action space : Go to next chapter
  • Enters Play: (>) Add items level 3
  • Enters Play: (>) Explorers are at max health
  • Enters Play: (>) Place entry token

5 - Victory (Blocking)

  • Passive: When any explorer activates event space : They teleport within 1 space instead of invoking explorer event
  • Passive: When there are no event spaces : Place exit token
  • Passive: When last explorer exits map tile : Go to chapter 10

6 - Understanding (Blocking)

  • Passive: Reduce units' max stamina by 2
  • Passive: 4x When any explorer closes door : Go to next chapter
  • Passive: When any chapter space is activated : Place exit token
  • Passive: When last explorer exits map tile : Go to chapter 8
  • Enters Play: (>) Place entry token

7 - Strength (Blocking)

  • Passive: 5x When any explorer is hit : Place exit token
  • Passive: When any unit is hit , <6>: That unit loses 2 health instead of 1

8 - Beauty (Blocking)

  • Active: [Destroy any 2 items] Gain item
  • Active: [2E] Reduce monster threat by 1
  • Passive: Explorers can't explore new map tiles
  • Passive: When any explorer activates action space : Go to next chapter
  • Enters Play: (>) Add items level 3
  • Enters Play: (>) Explorers are at max health
  • Enters Play: (>) Place entry token

9 - Splendour (Blocking)

  • Passive: When any explorer activates chest : They restore 2 health instead of gaining item
  • Passive: When there are no chests : Place exit token

10 - Foundation (Common)

  • Enters Play: (>) Enter endgame

11 - Kingdom (Common)

  • Enters Play: (>) The End

Endgame (Blocking, Endgame)

  • Passive: Draw 2 map tiles and join them on their direction symbol
  • Passive: Light any chapter space and place explorers adjacent to it
  • Passive: Take monsters level 4 except Spawn of Chthonian, shuffle them and place 1 on each spawn space (4 total)
  • Passive: Monsters level 4 have max health equal to explorer count
  • Passive: Take monsters level 2 and 3, shuffle them and place 2 on each spawn space (8 total)
  • Passive: There are no monsters in play
  • Passive: Explorers can't explore new map tiles
  • Passive: Monsters can move through units
  • Passive: Monsters can stand on pit spaces
  • Passive: When lit chapter is activated : Explorers restore 2 essence

Explorers

John Abigail (Crafter)

  • Active: [2S (0)] Activate target workbench
  • Passive: 2x When you activate workbench : Flip this card
  • Flip side:
    • [1S (0)] Activate target workbench 2x When you activate chest: Operate workbench instead of gain item

Sabina Nowak (Mystic)

  • Passive: When you invoke explorer event : Reset horror rating
  • Passive: When you die : Flip this card and set your health to 2
  • Flip side:
    • When you lose health: Restore 1 health to other explorers (>) You are ethereal ((1))

Items

Abjuring cuirass (Apparel, Level 2)

  • Passive: Charges: 3
  • Passive: When you block : You can lose 1 charge to reduce attack roll to 0

Bloodlust ring (Artifact, Level 1)

  • Passive: When you are wounded : Increase your attack rolls by 1

Candelabrum (Artifact, Level 2)

  • Passive: Charges: 2
  • Passive: When you spawn monster : You can lose 1 charge to restore 2 essence

Charmed flask (Consumable, Level 1)

  • Active: [(X)] When you roll ((1)): You can choose any roll result

Charmed pouch (Consumable, Level 1)

  • Active: [(X)] Restore up to 2 charges to your equipped item
  • Active: [(X)] Use inventory
  • Active: [(X)] Gain item

Dandeliger (Consumable, Level 3)

  • Active: [(X)] Units targetable by {3} are at max health

Death whistle (Consumable, Level 1)

  • Active: [(X)] Monsters move 4 spaces toward you

Despawner (Weapon, Level 1)

  • Active: [2S (2)] Attack 1H1L
  • Active: [2S (3)] If target is spawn space: Reduce spawn rolls by 2 ((2))

Frigoric shackles (Artifact, Level 1)

  • Passive: Charges: 4
  • Active: [Lose 1 charge | 1S (0)] Reduce target's attack rolls by 3 ((3))

Gas lamp (Artifact, Level 1)

  • Passive: Reduce your horror and spawn rolls by 1
  • Active: [(X)] Reduce monster threat by 3

Gatling gun (Weapon, Level 3)

  • Active: [1S (3)] Attack 1H2L
  • Active: [3S] Move 1 space
  • Passive: Immobile

Grimoire of pain (Artifact, Level 2)

  • Passive: On new round : Lose 1 health
  • Passive: When you restore 1 essence : Restore 2 essence instead

Harrower (Weapon, Level 2)

  • Passive: Charges: 0 (max 4)
  • Active: [2S (0)] Attack 1H
  • Passive: When you lose health : Restore 1 charge
  • Passive: Increase this item's arcane attack rolls by number of charges

Holy symbol (Consumable, Level 2)

  • Active: [(X)] Monsters targetable by {2} move 4 spaces toward their nearest spawn space

Impaler (Weapon, Level 3)

  • Active: [1S (3) (*)] Lose 1 health; Attack 3H1L; Push 2 spaces

Isopiestic slingshot (Weapon, Level 1)

  • Active: [1S (2)] Attack 1L
  • Active: [2S (2)] Attack 1H

Labored stilts (Apparel, Level 1)

  • Passive: You are not affected by triggered traps

Mauling club (Weapon, Level 1)

  • Active: [3S (0)] Attack 2H1L; <6>: Target unit can't move ((1))

Ogygian trident (Weapon, Level 2)

  • Active: [3S (0)] Attack 3H1L
  • Active: [2S (2) (*)] Attack 1H3L
  • Active: [2S (2) (X)] Destroy target spawn space

Ornithopter (Apparel, Augment, Level 2)

  • Passive: You can move through obstacles

Ossuoculus (Apparel, Level 2)

  • Passive: When adjacent to rubble : You are ethereal

Sailor's hornpipe (Consumable, Level 1)

  • Active: [(X)] Explorers move 4 spaces toward you
  • Active: [(X)] Move up to 4 spaces

Spectral fan (Weapon, Augment, Level 3)

  • Passive: This weapon can target 1 additional unit

Spectral flasher (Artifact, Level 1)

  • Passive: Charges: 3
  • Active: [Lose 1 charge | 1S] Skip horror phase ((1))

Spectral perfume (Consumable, Level 1)

  • Active: [(X)] Restore 1 health; You are ethereal, and skip your spawn rolls ((1))

Spectral reflector (Weapon, Augment, Level 2)

  • Passive: When you attack ethereal units : Increase attack rolls by 1
  • Passive: Explorers can target ethereal units

Sturdy armatus (Apparel, Level 1)

  • Passive: You are not affected by exploding barrels

Symbiote (Artifact, Level 3)

  • Active: [1S 1E (0)] Gain all abilities from target monster ((3))

Talaric calcei (Apparel, Level 1)

  • Passive: Charges: 3
  • Active: [Lose 1 charge | 1S] Restore 3 stamina

Unnamable visor (Apparel, Level 3)

  • Passive: Charges: 3
  • Active: [Lose 1 charge | 1S] Resolve any active ability from non-chapter card in play

Whetstone (Artifact, Level 2)

  • Passive: Your melee attack rolls are increased by 1

Winding wasp (Consumable, Level 1)

  • Active: [1S {2} (X)] Attack 2H; On horror phase ((1)): Target unit loses 1 health

Xyresic pickaxe (Weapon, Level 1)

  • Active: [2S (0)] Attack 1H1L
  • Active: [3S (0)] Attack 2H1L

Explorer Events

Echoes of darkness (Common)

  • Passive: When any explorer without equipped weapon blocks : Reduce attack roll by 3

Echoes of death (Common)

  • Active: [4S] Restore 1 essence

Echoes of flesh (Binding)

  • Passive: When any monster is destroyed : Restore 1 health to explorers
  • Passive: 3x When any monster is destroyed : (X)

Echoes of hate (Common)

  • Enters Play: (>) Reduce monster threat by 2; Increase explorers' attack rolls by 2 ((1))

Echoes of life (Common)

  • Passive: On invoke explorer event : Explorers choose 1 card from top 3 explorer event cards

Echoes of love (Common)

  • Active: [2S] Reorder monster queue

Echoes of luster (Common)

  • Passive: On spawn monster : Explorers choose 1 card from top 2 monster cards

Echoes of memory (Binding)

  • Active: [1S (X)] Invoke set aside explorer event
  • Enters Play: (>) Take any explorer event and set it aside

Echoes of names (Common)

  • Passive: On new round : Restore 2 essence to explorers adjacent to rubble

Echoes of potency (Common)

  • Enters Play: (>) Explorers don't lose health ((1))

Echoes of realms (Common)

  • Passive: On invoke horror event : Explorers choose 1 card from top 2 horror event cards

Echoes of screams (Binding)

  • Active: [1S (X)] When you roll ((1)): You can choose any roll result

Echoes of the source (Common)

  • Enters Play: (>) First monster in monster queue loses 1 health

Echoes of triumph (Common)

  • Active: [Increase monster threat by 1 | 1S] Increase explorers' attack rolls by 2 ((3))

Echoes of wonder (Common)

  • Passive: When any explorer is adjacent to rubble : They are ethereal

Horror Events

Burden of victory (Common)

  • Active: [3S (0)] Increase monster threat by 1

Clarity of understanding (Common)

  • Passive: When any explorer restores health : They lose 1 essence

Emptiness of splendor (Common)

  • Passive: Monsters are not affected by traps or exploding barrels

Folly of wisdom (Common)

  • Passive: Monsters can move through walls and closed doors

Fright lord's mantra (Common)

  • Enters Play: (>) Reduce explorers' will by 2 ((1))

Fright lord's path (Common)

  • Enters Play: (>) Refresh spawn spaces; Increase monster threat by 1; Open closed doors

Fright lord's taunt (Common)

  • Enters Play: (>) Reduce explorers' armor by 2 ((1))

Fright lord's threat (Common)

  • Passive: Explorers can't move to other map tiles

Fright lord's warning (Common)

  • Enters Play: (>) Any explorer spawns monster

Glory of the kingdom (Common)

  • Passive: Explorers can't exit map tile
  • Enters Play: (>) Trigger traps

Horror of beauty (Common)

  • Passive: On spawn phase : Destroy explorers adjacent to action space

Majesty of crown (Common)

  • Passive: 2x When any explorer is hit : Invoke horror event

Nature of strength (Common)

  • Passive: 2x When any explorer activates action space : They lose 1 health

Tears of mercy (Common)

  • Active: [3S (0)] Arcane attack 3H; Reduce max stamina by 1 ((3))

Tremors of foundation (Common)

  • Enters Play: (>) Explorers can't play active abilities ((1))
  • Grimoire of pain (Artifact, Level 2)
  • Harrower (Weapon, Level 2)
  • Holy symbol (Consumable, Level 2)
  • Impaler (Weapon, Level 3)
  • Isopiestic slingshot (Weapon, Level 1)
  • Labored stilts (Apparel, Level 1)
  • Mauling club (Weapon, Level 1)
  • Ogygian trident (Weapon, Level 2)
  • Ornithopter (Apparel, Augment, Level 2)
  • Ossuoculus (Apparel, Level 2)
  • Sailor's hornpipe (Consumable, Level 1)
  • Spectral fan (Weapon, Augment, Level 3)
  • Spectral flasher (Artifact, Level 1)
  • Spectral perfume (Consumable, Level 1)
  • Spectral reflector (Weapon, Augment, Level 2)
  • Sturdy armatus (Apparel, Level 1)
  • Symbiote (Artifact, Level 3)
  • Talaric calcei (Apparel, Level 1)
  • Unnamable visor (Apparel, Level 3)
  • Whetstone (Artifact, Level 2)
  • Winding wasp (Consumable, Level 1)
  • Xyresic pickaxe (Weapon, Level 1)
  • Echoes of the source (Common)
  • Echoes of triumph (Common)
  • Echoes of wonder (Common)
  • Majesty of crown (Common)
  • Nature of strength (Common)
  • Tears of mercy (Common)
  • Tremors of foundation (Common)