Machi Koro: Millionaire's Row
Machi Koro: Millionaire's Row Rulebook
Table of Contents
Table of Contents
Sorting Tips
Cards from the Millionaire's Row expansion display the icon in the lower-right corner.
Components
80 Supply Cards:
- 6x Corn Field
- 6x Vineyard
- 6x Demolition Company
- 6x General Store
- 6x Loan Office
- 6x Moving Company
- 6x Soda Bottling Plant
- 6x Winery
- 6x French Restaurant
- 6x Private Club
- 5x Exhibit Hall
- 5x Park
- 5x Renovation Company
- 5x Tech Startup
The 80 supply cards are 60 Establishments and 20 Major Establishments.
15 Renovation Tokens.
Variable Supply Setup
It is recommended that you use the variable supply variant when playing with these expansions. Follow the normal setup rules, with these changes:
- Shuffle all of the supply card types, both from the base game and from the expansion (or expansions), into a single deck, face down.
- Draw and place cards until you have 10 unique cards. If you draw duplicates, stack them on top of their original cards. These 10 stacks form the starting supply.
During play, whenever the last card of a supply stack is built, replace it by drawing cards from the deck until you have 10 unique cards again. Like during setup, if you draw duplicates, add them to the existing stacks.
Note: During setup, only include as many copies of each Major Establishment as there are players in the game. Return excess copies to the game box before shuffling the deck.
Using Renovation Tokens
During setup, place the renovation tokens in a supply next to the coins.
When an establishment is closed for renovation (due to a card effect), take a renovation token from the supply and place it on that card.
When an establishment that is currently closed for renovation would be activated, remove the renovation token and return it to the supply, but do not activate the establishment.
Note: If the renovation tokens ever run out during play, you can instead rotate establishment cards sideways to indicate that they are closed for renovation.
Example:
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Molly rolls a "9," activating her Winery, so she gets 12 coins from the bank.
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Next, she places a renovation token on her Winery card to indicate that it is closed for renovation.
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The next time she rolls a "9," on her own turn, Molly will remove the renovation token from her Winery, but get 0 coins.
Establishment Card Text
The booklet prints the following card effects. Each card's cost (the number in the lower-left corner) and dice number (the number at the top) are shown.
Corn Field (dice 3-4, cost 2) If you have less than 2 landmarks built, get 1 coin from the bank. (anyone's turn)
Vineyard (dice 7, cost 3) Get 3 coins from the bank. (anyone's turn)
Winery (dice 9, cost 3) Get 6 coins from the bank for each Vineyard you own. Then close this establishment for renovation. (your turn only)
Exhibit Hall (dice 10, cost 7) You may activate 1 of your non-Major establishments instead. If you do, return this establishment to the supply. (your turn only)