Machi Koro: Harbor
Machi Koro: Harbor Rulebook
Table of Contents
Table of Contents
Sorting Tips
Cards from the Machi Koro base game display the crown icon in the lower-right corner. Cards from the Harbor expansion display the anchor icon in the lower-right corner. Cards from the Millionaire's Row expansion display the dollar-sign icon in the lower-right corner.
Variable Supply Setup
It is recommended that you use the variable supply variant when playing with these expansions. Follow the normal setup rules, with these changes:
- Shuffle all of the supply card types, both from the base game and from the expansion (or expansions), into a single deck, face down.
- Draw and place cards until you have 10 unique cards. If you draw duplicates, stack them on top of their original cards. These 10 stacks form the starting supply.
During play, whenever the last card of a supply stack is built, replace it by drawing cards from the deck until you have 10 unique cards again. Like during setup, if you draw duplicates, add them to the existing stacks.
Note: During setup, only include as many copies of each Major Establishment as there are players in the game. Return excess copies to the game box before shuffling the deck.
Harbor
Components
- 15 Starting Cards (City Hall, Airport, Harbor)
- 58 Supply Cards: 48 Establishments and 10 Major Establishments
- 12 Coins
- 8 Bonus Cards
- 16 Landmarks
Transcriber's note: the printed component panel shows "15 Starting Cards," "8 Bonus Cards" and "16 Landmarks," which do not add up to 15 (8 + 16 = 24). The Card Inventory section below gives the physical count (5 City Hall, 5 Airport and 5 Harbor), and this section reproduces the printed panel as it stands.
Using the New Landmarks
With this expansion, each player is given 2 new landmarks (Airport, Harbor) during setup.
This means you now have 6 landmarks, and you still must build all of them in order to win!
Remember: You are allowed to build your landmarks in any order.
Harbor landmark: When you roll the dice, if the result is 10+, you may add 2 to the total.
Airport landmark (cost 30): If you do not build anything on your turn, get 10 coins from the bank.
Using the Bonus Cards
With this expansion, each player is given a bonus card (City Hall) during setup. Its benefit is active from the beginning of the game onward and can never be lost.
On your turn, after you roll the dice and earn income, if you have zero coins, the City Hall allows you to get 1 coin from the bank. You may immediately spend the 1 coin to build an establishment (or save it for later).
Note: The City Hall does not count as either an establishment or a landmark.
City Hall bonus card: After earning income, if you have no coins, get 1 coin from the bank.
Example (from the rulebook):
- Nathan has an unlucky roll and activates none of his establishments, so he earns no income.
- Because he has no coins, the City Hall gets him 1 coin from the bank.
- He decides to spend the 1 coin to build a Pizza Joint!
Harbor Establishment Cards
- Sushi Bar (roll 1, cost 4): If you own a Harbor, take 3 coins from the active player. (opponent's turn)
- Tax Office (roll 8-9, cost 4): From each opponent who has 10+ coins, take half of their coins, rounded down. (your turn only)
- Pizza Joint (roll 7, cost 1): Take 1 coin from the active player. (opponent's turn)
Transcriber's note: the rulebook prints the text of these cards only where they appear in its panels and examples. It does not print the text of the other Harbor establishment cards (Flower Garden, Mackerel Boat, Tuna Boat, Flower Shop, Food Warehouse, Hamburger Stand, Publisher); their text is printed on the cards themselves and is not reproduced in this document. The Pizza Joint cost is read from the rulebook's example panel.
Five-Player Games
Adding a Fifth Player
This expansion adds extra cards for a fifth player to join in the fun, no matter whether you are playing with the expansions or not.
When playing with 5 players, you will use the extra starting cards: 2 starting establishments (Bakery, Wheat Field) and 4 landmarks (Amusement Park, Radio Tower, Shopping Mall, Train Station). When playing with less than 5 players, return these cards to the box.
When playing with 5 players, you will also need to add to the supply a fifth copy of each Major Establishment from the base game (Business Center, Stadium, TV Station), so that there are enough for each player to build a copy.
Remember: Each player may not have more than 1 copy of each Major Establishment in their city!
Card Inventory
Harbor
- 5x Airport
- 5x Harbor
- 5x City Hall
- 6x Flower Garden
- 6x Mackerel Boat
- 6x Tuna Boat
- 6x Flower Shop
- 6x Food Warehouse
- 6x Hamburger Stand
- 6x Pizza Joint
- 6x Sushi Bar
- 5x Publisher
- 5x Tax Office
Reference
Turn Structure
- Roll Dice (active player only)
- Earn Income (all players)
- Build (active player only)
Activation Order
- Restaurants (red)
- Primary & Secondary Industries (blue & green)
- Major Establishments (purple)
Establishment Types
- Blue: Activates on anyone's turn.
- Green: Activates on your turn only.
- Red: Activates on opponent's turns.
- Purple: Activates on your turn only.