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Litter Tray

Litter Tray Rulebook

Table of Contents

Table of Contents

  • Contents
  • Set Up
  • How to Play
  • Scoop Token
  • Symbols on the Cards

Contents

  • 24 Litter Tray Cards (4 sets of 6 cards)
  • 4 Player Cards
  • 30 Cat Cards
  • 1 Rule Sheet
  • 59 Poo Tokens
  • 1 First Poo-er Token
  • 4 Dice
  • 4 Scoop Tokens

Set Up

Take a set of 6 different colour litter trays and a player card and place them in front of you.

Shuffle and deal 2 cat cards to each player.

Give one scoop token to each player.

Put the deck of cat cards in the centre of the table and the poo tokens to the side in each reach of all players.

The first poo-er (player) is the person who last cleaned a cat litter tray out.

Give them the first poo-er token.

How to Play

Each turn, either draw and play a card from the deck or play one of the two cards from your hand (these are not replaced in the whole game so use them carefully). Follow the symbols on the card and place poos. Then, in the same turn, either repeat the process or clean your litter trays and bank your poos on your player card.

You can keep repeating the process until you either clean your litter trays out or you roll the die and have to place a poo on a litter tray which already has poo in it. In this case, do not place the poo but lose 3 poo from your player card and your turn ends. If you do not already have 3 poo to lose, you are out of the game unless you play your Scoop token. If you bank poo and clean litter trays, your turn ends. If the deck runs out, shuffle the discard deck and continue.

Scoop Token

Playing the Scoop token prevents you losing 3 poo, but all the litter trays are then cleaned and no poo scored. You can play this at any time you would otherwise lose 3 poo and it ends your turn.

Symbols on the Cards

  • Roll 2 dice (two dice icons): Roll 2 dice. Place poo according to the colours and symbols shown next to the number rolled.
  • Roll 1 die (one die icon): Roll 1 die. Place poo according to the colours and symbols shown next to the number rolled.
  • — (dash): No poo is placed.
  • Blue litter tray icon: Place a poo on litter tray of the colour shown.
  • +: Means do this AND this. E.g. yellow litter tray + blue litter tray means place a poo on both yellow and blue litter trays.
  • ^: Means do this OR this. E.g. red litter tray ^ yellow litter tray means place a poo on either the red or the yellow litter tray.

The sheet prints the following game-end paragraphs in its right-hand column beneath the symbol key, without a heading of their own.

When one person banks more than 10 poo on their card, continue having 1 turn each until the first poo-er is reached (making sure everyone has had the same number of turns).

Whoever has the most poo at this point wins.

In the event of a tie, just the tied players have 1 more turn to determine a winner.

Repeat until the tiebreak is broken.