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Legendary: A Marvel Deck Building Game – House of M Promo Card thumbnail

Legendary: A Marvel Deck Building Game – House of M Promo Card

Expansion for Legendary: A Marvel Deck Building Game – RevelationsExpansion for Legendary: A Marvel Deck Building GameExpansion for Legendary: A Marvel Deck Building Game – VillainsExpansion for Legendary: A Marvel Deck Building Game (Second Edition)

Legendary: A Marvel Deck Building Game – House of M Promo Card Rulebook

Table of Contents

Table of Contents

  • Side One: House of M
    • Setup
    • Special Rules
    • Twist
  • Side Two: "No More Mutants" (Transformed Scheme)
    • Special Rules
    • Twist
    • Evil Wins

Side One: House of M

Setup

  • 8 Twists.
  • Hero Deck is 4 X-Men Heroes and 2 non-X-Men Heroes. (Or substitute another team for all X-Men icons on both sides.)
  • Add 14 Scarlet Witch Hero cards to the Villain Deck.

Special Rules

Each Scarlet Witch in the city is a Villain with Attack Power equal to its cost +3. If you fight one, gain it as a Hero.

Note: the printed icon in this text is the Attack icon, rendered here as "Attack Power".

Twist

KO all non-X-Men Heroes from the HQ. If there are at least 2 Scarlet Witch cards in the city, this Scheme Transforms. Otherwise, play another card from the Villain Deck.

Side Two: "No More Mutants" (Transformed Scheme)

This is the side the Scheme turns to when it Transforms, as described in the Twist on side one.

Special Rules

Each Scarlet Witch in the city is a Villain with Attack Power equal to its cost +4. If you fight one, gain it as a Hero.

Twist

KO all X-Men Heroes from the HQ. Play another card from the Villain Deck.

Evil Wins

When the number of non-grey Heroes in the KO pile is ten plus double the number of players.