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Leaders: The Vermilion Emperor

Expansion for Leaders

Leaders: The Vermilion Emperor Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Characters
    • Active Abilities
    • Passive Abilities
    • Special Abilities
  • Expert Mode

Components

  • 6 Characters with bases, including 1 Leader and 1 Frog
  • 6 Character cards, including 1 Leader card and 1 Frog card
  • 2 Reference cards
  • 1 Reminder token

Setup

  1. Set aside the Frog and the corresponding character card.
  2. Add the 4 new character cards to the 16 cards from the base game and shuffle.
  3. Follow the usual setup rules.

Characters

Active Abilities

TACTICIAN: If an ally (Tactician included) is adjacent to the opponent's Leader, the Tactician moves a non-Leader ally by one space. The relocated ally can no longer use their active ability this turn.

RECOMMENDATION: You can place the reminder token on the relocated ally's character card as a reminder.

SHAMAN: Transforms a non-Leader character, visible in a straight line, into a Frog until the end of the opponent's turn. Replace the character on the game board with the Frog. Cover the corresponding character card with the Frog's card, temporarily replacing it. At the end of the opponent's turn, remove the Frog and its card, and return the targeted character to the game board.

The Frog is described on the next page.

NOTE: You can still move the Hermit and the Cub consecutively, even if one is currently a Frog. As a reminder, do not completely cover their card with the Frog's card when either transforms.

Passive Abilities

SNIPER: At the start of your turn, the Sniper Captures the opponent's Leader from three or more spaces away in a straight line, even if the Leader is not visible. (Without a second ally.)

Diagram captions: CAPTURED! / OR / THE GAME CONTINUES.

NOTE: The Sniper can help Capture the opponent's Leader when they are adjacent.

Special Abilities

WILL-O'-THE-WISP: Moves to any empty space on the game board. Cannot help Capture the opponent's Leader.

FROG: Moves up to two spaces. May pass through a space occupied by another character. Cannot help Capture the opponent's Leader.

WARNING: You cannot recruit this character.

Expert Mode

TO PLAY IN EXPERT MODE:

  1. Set aside the Frog and the corresponding character card.

  2. Shuffle all the character cards (4 from this expansion + 16 from the base game) and draw 4.

  3. Place the 4 characters and the corresponding character cards back in the box. They cannot be recruited.

    NOTE: If you remove the Shaman, also remove the Frog and the corresponding character card.

  4. Follow the usual setup rules for Expert Mode.