RulesPal
Chat
Rulebook
Lastuf Futbol thumbnail

Lastuf Futbol

Lastuf Futbol Rulebook

Table of Contents

Table of Contents

  • Content
  • Preparation
  • Goal of the Game
  • Game Mechanics
  • Phases of the Game
  • Type of Playing Cards
  • Advice

Content

The box contains 77 cards of the following types:

  • 4 Goals (4 different colours: blue, yellow, green and red), 1 of each
  • 32 Field Players (8 blue, 8 yellow, 8 green and 8 red)
  • 1 Field Change
  • 4 Injuries
  • 4 Player Change
  • 4 Doctors
  • 2 Offside
  • 12 Balls
  • 2 VAR
  • 4 Red Cards
  • 8 Yellow Cards

Preparation

Shuffle the deck of cards and deal 5 cards per player. The remaining deck of cards will be placed face down in the middle of the table within reach of all players and will be used to draw cards, next to it, and face up, another deck will be formed with the discarded cards. When the main deck is used up, the deck of discarded cards will be taken, shuffled correctly and placed face down: this will become the main deck to draw from.

Goal of the Game

The goal of the game is to be the last player to be eliminated. A player will be eliminated when 3 goals are scored in his goal.

Game Mechanics

To start the game, each player chooses a goal and places it on the table in front of him or her.

The 2-player version can be played with 2 variants:

  • Each player plays with one goal
  • Each player plays with two goals.

In the case of a two-goal game, it must be decided before the game starts whether a player is eliminated when he scores 3 goals in one of his goals or whether he must score 3 goals in each of his goals.

To defend our team, we will have to play player cards of the colour of the goal we are defending, and to attack the opponent, we will have to play player cards of the colour of the goal we want to attack.

To score goals, the attacking team must generate superiority over the defending team.

Example: The player with the red goal has 2 red player cards (forming his defending team) and the player with the yellow goal must have at least 3 red player cards (forming his attacking team) in order to score a goal.

Phases of the Game

On your turn, choose to play one card or discard a maximum of two cards. Then draw the same number of cards you have played to get 5 back in your hand and pass the turn to the next player. You cannot pass your turn without making a play.

Stage 1: Choose to play one card or discard a maximum of 2

  • Play one card from your hand per turn.
  • OR discard a maximum of 2 cards.

Stage 2: Steal

  • Draw the cards you need to get 5 in your hand.

Stage 3: Pass the turn

  • Once you have made your move, pass the turn to the player on your left.

Type of Playing Cards

Goal: Each player must have a goal. In two-player mode, one or two goals may be used as agreed at the start of the game.

Field Player: Used to form the attacking or defending team. The players of the colour of your goal will be used to defend, the players of the colour of your opponents' goal will be used to attack in each of them.

Ball: Used to score a goal.

Red Card: Play the Red Card to eliminate any player from an opponent, once used, the card and the eliminated player will be placed in the discard pile.

Yellow Card: Play the Yellow Card card on any opponent's player, when an opponent's player receives 2 yellow cards he/she will be eliminated. Collect the two yellow cards and the eliminated player and place them in the discard pile.

Injury: Play the Injury card on any player of an opponent. While the player is injured, he is disabled and is not able to defend or attack, he becomes active again when he is healed with the Doctor card.

Doctor: Used to heal a player. Once used, the injury and doctor cards go into the discard pile.

Player Exchange: Use this card to exchange a player from your team for a player from the opposing team, if the exchanged player is injured or yellow carded, the player will be transferred with the respective card.

Offside: Used to disallow a goal. Play this card when an opponent scores a goal. Once used, place the Offside card and the goal card in the discard pile and draw a card from the discard pile to return to your full 5-card hand.

Field Change: The field change card is used to exchange your goal with the opponent's goal, when the change is made, if our goal or the opponent's goal has a goal, it will be transferred with it. Only the goal and its goals will be swapped, the rest of the cards will remain the same. Play this card strategically to defend or attack.

VAR: With the VAR card you can avoid a situation against you by undoing the play that has just happened. The VAR card can be played in the following situations:

  • The opponent scores a goal: Use the VAR card to prevent it from being valid. Once used, the GOAL card and the VAR card are discarded to the discard pile, and we draw a card to complete our hand of 5 cards.
  • You score a goal against your opponent but he has used the Offside card: Use the VAR card to prevent the Offside and make the GOAL valid. Once used, the offside card and the VAR card are discarded to the discard pile and two cards are drawn to complete your hand of 5 cards.
  • Your opponent sends off one of your field players with a red card: Use the VAR card to prevent the Red Card from being valid. Once used, the red card and the VAR card are discarded to the discard pile and a card is drawn to complete your hand of 5 cards.

Advice

Lastuf Futbol is an agile and dynamic game, these tips are optional and are given to speed up the game.

In games with less than 4 players, remove the players and the goal(s) that are not playing to speed up the game.

When a player is eliminated, you can remove the cards of his colour from the main deck and from the discard deck, the rest of the cards of his colour that are on the table can be used strategically to exchange them with those of your opponent.