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Knock Down Barns

Knock Down Barns Rulebook

Table of Contents

Table of Contents

  • Building Rules
  • Battling Rules
  • Sacrificing and Fouls
  • Contents

Building Rules

Elevate the board by placing an upright foam weapon under each corner. Place the divider across the center line of the board to begin the game. Each player starts the game with 25 blocks.

Each player must BUILD* ONE** Barn (structure) that is TALLER*** than the center divider.

*BUILD: All blocks touching the surface of the board must support weight.

**ONE: All blocks must be contiguously touching.

***TALLER: Barns must have at least one block that is standing taller than the center divider.

First player to finish building declares they are done and earns the right to shoot first in the battle round. Once declared, no renovations!

Second player must finish building a legal barn.

Carefully remove the divider from the center of the board.

Battling Rules

Players take turns flicking a foam weapon at each other's Barn. The weapons must be in contact with the surface of the board and flicked from behind the appropriate line on the playing field.

When a player knocks down their opponent's barn, they are able to advance their attack. (Look at my backside)

Sacrificing and Fouls

Players may sacrifice (remove from play) as many blocks that are completely on their side of the center line before shooting without penalty. Blocks that are on both sides of the center line are considered bridges and may be sacrificed by either player unless there is someone (a block) on the bridge.

Blocks "Stay where they lay", even if they cross the center line. Players are not allowed to alter the position of the blocks once battle has begun. Any block that has its position altered prior to shooting on a player's own side of the center line must be sacrificed, any block that is moved on an opponent's side stays in play and the guilty party loses a turn.

[The back of the rules sheet carries no printed heading. Its text continues from the battling rules above. The three barn states are shown in the sheet's diagrams as outlines coloured green (Secure), yellow (Roofless) and red (Rubble); the text labels below are the authority.]

If an opponent's barn has at least one wall and Roof, player must flick a foam weapon from behind the far line on their own side of the board. This is considered "Secure".

If an opponent's barn has at least one Floor, player must flick a foam weapon from behind the center line. This is considered "Roofless".

If an opponent's blocks are all TOUCHING THE BOARD, player may flick a weapon from anywhere on the board. This is considered "Rubble".

Secure: A barn that has at least one block that is totally supported off of the surface of the board by a block that is standing up on it's long or short edge. Commonly referred to as having a wall and Roof.

Roofless: A barn that has at least one block that is totally supported off of the surface of the board by a block that is not standing up on it's long or short edge. Commonly referred to as having a Floor.

Rubble: A barn that has zero blocks supported off of the surface of the board. If you're rubble, you're in trouble!

Contents

Contents: 1 Bamboo Board, 1 Reclaimed Barn Wood Divider, 52 Reclaimed Barn Wood Blocks, 15 Weapons, 3 Burlap Sacks.

WARNING:

Do not play this game without proper eye protection.

Do not try to eat the weapons. Shake hands after every match.