Kleine Monster
Kleine Monster Rulebook
Table of Contents
Table of Contents
Contents
- 48 monster cards of four colors
- 1 wooden monster counter
- 1 dice
- 1 set of game instructions
Aim of the Game
Who will be extra quick and find the monsters searched for first?
Preparation
The monster cards show four monsters in different colors. Shuffle them and put them face down.
Each player gets 9 cards and arranges them face down in three rows of three cards. The remaining cards are placed back into the box, still face down and kept as a stockpile.
The big monster is placed in the center of the table.
Get the dice ready.
How to Play
Who can pull the funniest monster face? You may start. If you can not agree, the youngest player starts by throwing the dice and off goes the monster fun. Play in a clockwise direction.
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If the dice shows a color, a monster of the corresponding color has to be found as quickly as possible. Everybody looks at their cards.
Watch out: You can only use one hand, the other remains underneath the table in your lap. The cards are quickly lifted, looked at and at once again hidden.
Whoever knows where there is a monster of the right color, grabs the big monster from the center and shouts: "Found!" The other players stop searching and check if the player really can uncover a corresponding monster.
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Does the player uncover a monster of the right color? They take the card and put it in the hand kept underneath the table. During the whole game they hold the collected cards in this hand. With the grabbing hand they take a card from the stockpile and put it, face down of course, and without looking at it, in the gap next to their remaining eight cards.
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Does the player uncover a monster of another color? The card is shuffled amongst the other stock cards in the box. From there the player takes a new uncovered card and places it in the gap left between their eight cards.
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Whoever thinks they don't have any monster of the right color between their cards, grabs the monster and shouts: "Disappeared!" The player on their left then has to check this assumption, without letting the others look at the cards.
- If the assumption is right, the player who shouted may take one of their cards and pass it to the hand holding the collected cards and take a new uncovered card from the stockpile.
- If the assumption is wrong the shouter swaps any of his cards with one from the stockpile.
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It's the turn of the next player to roll the dice.
End of the Game
The game ends as soon as a player has collected 4 cards thereby winning the game.
More Tranquil Variant for Younger Players
Whoever's turn it is rolls the dice and then uncovers one card.
- If the dice shows a color, a monster of the corresponding color has to be found.
- If the dice shows the monster, everybody can play at trying to catch the monster in the center. Whoever holds the monster first, gets a monster card from the provision.
Or:
- If the dice shows the monster, the corresponding player names a color and then has to try to uncover a corresponding card.