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Kingdomino: The Court

Expansion for KingdominoExpansion for Queendomino

Kingdomino: The Court Rulebook

Table of Contents

Table of Contents

  • Introduction
  • Components
  • How to play

Introduction

Using the resources generated by your kingdom, construct new buildings and recruit the most influential character in the court!

Components

  • 1 small board
  • 59 small resource tokens
  • 25 "characters & building" tiles

The board, character and building tiles, and resource tokens are printed on card sheets marked "Do not print on both sides." Each tile's printed points, crowns and resource icons appear on the tile itself.

How to play

The small board is placed above the rows of dominos. The first 3 tiles in the stack are revealed.

The positioning and method of selecting the dominos is exactly the same as in the basic game.

When the dominos are placed in their respective rows, you just add the resources to each square without a crown:

  • Wheat field > Wheat
  • Forest > Wood
  • Lakes > Fish
  • Meadow > Sheep
  • Swamp / Mines: NOTHING!

Each person builds their kingdom following exactly the same rules as in the basic game. But in addition, at the end of their turn, they can:

  • EITHER spend 2 different resources from their kingdom to recruit a character or construct a building from those that can be seen (the pieces selected in this way are only replaced when the following row of dominos is formed).
  • OR spend 4 different resources from your kingdom to recruit a character or construct a building to be chosen from the pile of tiles that is face-down. The pile of tiles is shuffled and placed face-down afterwards.

A piece obtained in this way is placed on A SQUARE CONTAINING NO CROWN OR RESOURCE (but not necessarily on one of the squares containing the resources used for this purchase).

  • A building can only be placed on land that is appropriate (mill in a wheat field, etc...).
  • Characters can be placed on any type of land (as long as there is no crown or resource).

Buildings give additional crowns for calculating points for the domains.

Each character gives points according to a specific scale. Here, the merchant gets 2 basic points plus 2 additional points for each resource, of whatever type, present on the 8 squares surrounding it at the end of the game.