Yes in practice. A hyphenated word that is normally written that way (Spider-Man) is generally treated as one word, and one player reports that the updated English rules say so explicitly. Older readings counted the hyphen as a second word, and some tables still reject clues like death-stick.
Unsettled. The publisher's statement is that a name must be one word, which rules out two-word names, but the newer rulebook reportedly lists Red Bull as an example of a valid proper noun. The stricter one-word reading is better supported, though many tables accept well-known multi-word names.
Probably not. A number and unit written with a space is two words, and spelling it out does not fix that. A single digit string such as 007 is explicitly allowed by the rulebook.
Yes — the rulebook counts an acronym as a word. A true acronym pronounced as a word (scuba, laser) stands on its own, while plain abbreviations like TMNT are a looser case that some tables debate.
Yes for keyboard characters — the rulebook counts special characters as words and uses $ for America as an example. Drawings, logos and other non-keyboard symbols are not words, though some groups allow them.
Unsettled. Symbols and numbers are each fine alone, but one table ruled $3 illegal as two things, while another player argues a decimal point is part of the number.
Yes if your table agrees — the publisher's rules contact says the rules are open and he would accept it. Some groups reject mixing a word with a symbol, such as -fighter.
Yes without a hyphen — the publisher's rules contact says Bi, Re and Tri are fine (though he was unsure about English), but Bi-, Re- and Tri- are not allowed because of the hyphen.
No — write the bare word and let the guesser infer the compound. Groups often rub out the marks before revealing; the clue is only cancelled if what remains is not a real word.
Yes if the compound occurs naturally in the language (blackboard, German or Finnish compounds); invented compounds are not allowed. Names written without a space are up to the group.
Yes — accidental misspelling is fine, and for cancelling purposes spelling mistakes do not make clues different. A deliberate misspelling to add information is against the rules, such as Shurt for Shirt.
Unsettled, but lean no. The rulebook bans a word phonetically identical to the mystery word with a different meaning (Whether for Weather), which is the Night for Knight case. Two replies say it is fine because the guesser cannot hear which spelling was meant, but that conflicts with the rulebook text.
Probably yes — the rulebook counts digits, acronyms and special characters as words, and players read a code like a chess square as fitting that. A minority say E1 is not a word.
Words built on the same root with a different prefix or suffix (prince and princess, fishing and fisher) are one family. The publisher's rules contact says spork is not valid for spoon. Deeper etymological links like school and scholarship are not settled, and the publisher says tables can move the line.
Unsettled. A direct translation is not allowed, and Helios is the modern Greek word for sun, so some reject it; others allow a one-word proper noun with no shared root.
Mostly yes — words of the same family cancel, though Explosive and Unexploded drew a dissent because their meanings differ. Kaboom and Boom were also called the same family.
Yes — pass on one card rather than guessing wrong, since a wrong guess costs a second card. A wrong guess on the last card gives 11 because it also removes a card already won.
No, according to the publisher. The rulebook says a guess pronounced like the mystery word is valid, but the publisher's rules contact says same pronunciation is always bad and blames a translation problem. His ruling wins, though tables may keep the rulebook version.
Generally yes. The publisher's rules contact says he always accepts it and several tables allow it, but a strict reading of the same-family rule could reject it, so agree at your table.
Only 7 easels and markers come in the box, but groups have played with 8 to 11 by pairing players or using paper. More players make unique clues easier.