Imperial Settlers: Empires of the North – Roman Banners
Imperial Settlers: Empires of the North – Roman Banners Rulebook
Table of Contents
Table of Contents
Components
- 4 Nearby Island cards
- 2 Distant Island cards
- 33 Trajanus Clan cards
- 33 Flavian Clan cards
- 4 Clan Ship tokens
- 2 Clan score markers
- 4 score tokens (for replacement of Base game's Clan score markers - matching the colors of Clan tiles)
Game Setup
- Shuffle the new Distant Island cards into the appropriate deck.
- Shuffle the new Nearby Island cards into the appropriate deck.
- Players may choose a Clan from the new ones.
Trajana Clan
Trajana was a master of expansion—when her legions marched, all Clans trembled. As she marched farther and farther, she also maintained the needs of a growing economy across Rome's new and sweeping rule. An abundance of Resources is crucial. Never forgetting Rome itself, the Trajana Clan constructs enduring monuments and flourishing systems that support further development.
Difficulty level: 7
New Costs
Many cards of the Trajanus Clan will require you to spend Resources equal to the amount of that Location type you have in your Empire. Many Trajanus Clan Location types are represented by Resources. When you want to build a Location that has this costs, you must spend a number of Resources equal to the number of this Location type—including the card you are Building—you have in your Empire.
Two cost signs illustrate this: the first reads "SPEND TO BUILD FOR EACH" over a Wood icon; the second reads "SPEND TO BUILD FOR EACH" over a Fish icon and a second blue icon (the printed sign does not name it, so it is not named here).
For example: Kate has 2 Wood in her Empire. To Build New Tactics (328) she must spend 3 Wood (2 for the Multi-Chariots already in her Empire and 1 for New Tactics she is Building).
For example: Kate wants to activate the Multi-Chariot Action. She has 2 Wood in her Empire, so she must spend 2 Wood and 1 Worker to gain 3 VP.
Choice Upgrades
Choice upgrades have 2 Resources divided by a "/". When Building Choice upgrades [orange icon] you may attach the upgrade to a Field with either matching Resource. You only receive the Resource of the type of Field in which it is attached.
For example: Kate wants to Build Supply Roads (308), so she uses the Harvest Action and attaches it to Chestnut Forest (302). She Gains 1 Wood for Building an upgrade and then gains 3 Wood for resolving a Harvest Action. She cannot choose to Harvest Food from this upgrade because it is attached to a Field with Wood.
Sets
When you require a Set, the Set must include each of the indicated Goods shown.
For example: When Kate activates Trebuchet (333), it requires her to have a Set of Wood, Stone and Food in her Empire. She has: 1 Wood, 2 Stone, and 2 Food in her Empire, so she gains 2 Gold because she only has 1 complete Set since she only has 1 Wood. In a later round she has 3 Wood, 2 Stone, and 2 Food in her Empire so she gains 4 Gold for activating Trebuchet.
Trajanus Clan Card Explanations
MINERVA'S BLESSING (329): For each Food in your Empire you must spend 1 Food. You may then choose up to 5 [orange icon] in your Empire and gain 1 matching Resource from each. Each Resource gained must be from a different [orange icon]. If you have a Choice upgrade you may only gain the Resource of the type it is attached to.
NEW TACTICS (328): You are required to spend the Resource of the matching Location type that you have the most of in your Empire. If there is a tie, you may choose any of the tied Location types. Always ignore [orange icon] when counting Location types.
(X): Exhausted Clan action pawn.
For example: If Kate has: 2 Wood, 2 Food and 1 Stone in her Empire, she must spend 1 Worker and may either spend 1 Wood or 1 Food to move her exhausted Clan action pawn to an adjacent Action tile and activate it.
NOTE: Cards that allow you to move or activate your exhausted Clan action pawns do not require additional Food. They only require Resources indicated by the card.
PACUS FORMATION (323): If you move an upgrade, do not gain Resources for it. You must move the upgrade to a [orange icon] with a matching Resource type.
For example: Kate uses Pacus Formation to Gain 1 Raze token and move Supply Roads (308) from Red Winery (303) to Chestnut Forest (302). She cannot move it to Marble Quarry (301) because the Stone on it does not match any of Supply Roads' Resources.
Flavian Clan
The Flavian Clan stood against fire, plagues, volcanoes, and endured them all with the strength of their foundations. In doing so they built Rome's greatest structures. The people approved and lauded the growth and prosperity. The foundations of the greatest city of all would have crumbled if were not for the Flavians, as it is known: if the Colosseum falls, so too shall Rome.
Difficulty level 8
Foundations
Flavian cards have Location types printed on the backs. Foundations are represented as cards placed face down in your Empire. They are gained by Harvesting Flavian's Basic Field and various other card Actions. They may be used to pay the cost of additional Requirements (see Additional Requirements). Foundations may have one of the two following types: [pink Foundation icon] or [brown Foundation icon]. Foundations count as Goods—but not Locations. At the end of the game, you gain 1 VP for each pair of Foundations in your Empire. Placing a Foundation in your Empire is not the same as Building.
Requirement card: "REQUIREMENTS 3 [brown Foundation icon]" — this additional Requirement demands at least 3 [brown Foundation icon] in your Empire.
Requirement card: "REQUIREMENTS 2 [brown Foundation icon] / 2 [pink Foundation icon]" — this additional Requirement demands at least 2 [brown Foundation icon] and at least 2 [pink Foundation icon] in your Empire.
Additional Requirements
Some of the new Locations have additional Requirements in addition to the standard costs to Build. When you want to Build this kind of Location, in addition to paying its standard cost, you must also fulfill the additional Requirements. To fulfill the additional Requirements, you must have at least the number of indicated Location types in your Empire If you do not have the required Location types you may also spend a number of Foundations of the indicated type equal to the number of Locations that you are missing. To spend a Foundation, discard it to the discard pile.
NOTE: When using the Construct Action, the cost of the Location is free, but you must still meet the Requirements to Build it. You can not Construct a Location that has Requirements you can not fulfill.
For example: Kate wants to Build Party Crasher Ship (355), which requires her to have at least 3 [brown Foundation icon] in her Empire. She has 4 Locations of that type so she pays the cost of 1 Stone and Builds Party Crasher Ship in her Empire.
For example: Kate wants to Build Veni Vidi Vici (366), which requires her to have 4 [pink Foundation icon] in her Empire. She only has 2 Locations of that type, but she also has 2 Foundations with [pink Foundation icon] that she may spend to meet the additional Requirement. She discards the 2 [pink Foundation icon] Foundations from her Empire and pays the cost of 1 Stone and 1 Wood to Build Veni Vidi Vici in her Empire.
Flavian Clan Card Explanations
CONSTRUCTION SITE (336): During setup and when you Harvest this Field, draw 2 [card icon] from your deck and place them as Foundations in your Empire.
PARTY CRASHER SHIP (355): You gain 1 VP if you assign 1 Raze token to the Ship placed on the Expedition board during the Sail action activated by this [card icon]. You cannot assign Raze token to [red shell icon] that is already on the Expedition board.
Island Card Explanations
Neptune's Treasure (367): You remove 1 [red shell icon] from your supply and place it into the general supply. You may reclaim [red shell icon] later in the game with various cards that allow you to gain [red shell icon] (e.g. Flying Dutchman (207)).