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Imperial Settlers: Empires of the North – Japanese Islands: Feudal Age Solo Scenario thumbnail

Imperial Settlers: Empires of the North – Japanese Islands: Feudal Age Solo Scenario

Expansion for Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North – Japanese Islands: Feudal Age Solo Scenario Rulebook

Table of Contents

Table of Contents

  • Scenario Overview
  • Setup Changes
  • Rules Changes
  • Scenario Actions
    • Samurai Under Sails
  • Scoring Changes
  • Scenario Events

Scenario Overview

Victory point threshold: 45.

Setup Changes

  • Assign 1 or 2 people (from your reserve) to Honshu.
    • Advanced mode: instead, assign them to Hokkaido.
  • Gain 1 fish for each people on Honshu.
    • Advanced mode: instead, gain 1 sheep for each people on Hokkaido.

Rules Changes

  • The term "Japanese islands" refers to the islands depicted on this scenario sheet: Honshu, Kyushu, Okinawa, Hokkaido and Shikoku.
  • You may perform COLLECT from Japanese islands as if they were [field-card icon]: choose 1 Japanese island and gain 1 resource (of the type shown on the chosen Japanese island) for each people on it.
    • Translator's note: the source text shows this as an icon without a name. The sheet's map shows the resource for each island: Honshu – fish, Kyushu – stone, Okinawa – wood, Hokkaido – sheep, Shikoku – food.
  • Japanese islands with people count as conquered.
  • Japanese islands connected by a green arrow or a red arrow count as neighbouring.
    • Advanced mode: do not use the red arrow.

Scenario Actions

  • Action: Spend 1 food to assign 1 people to any conquered Japanese island.
  • Action: Spend 1 fish to move any number of assigned people from 1 Japanese island to any adjacent conquered Japanese island. May be activated an unlimited number of times.

Samurai Under Sails

  • Action: Spend 1 ship (place it on this action) and 1 fish to assign 1 people from the general supply to any Japanese island located next to a conquered Japanese island.
  • During the Cleanup phase, the ship returns to your reserve.

Scoring Changes

  • Gain 3 victory points for each conquered Japanese island.
  • Gain 1 victory point for each people on Kyushu and Okinawa.

Scenario Events

The sheet lists five scenario events, numbered 1 to 5.

  1. Northern Earthquakes: In this round you may perform COLLECT only from Japanese islands.
  2. Shogun's Naval Blockade: In this round you may not move people from or to Shikoku.
  3. Shogun's Ninjas: Place 1 fish on Okinawa and on Kyushu. For each such fish, you must spend an additional fish when you assign people to those islands by activating the Samurai Under Sails action.
  4. Tokugawa Shipyard: In this round you may spend 2 wood to gain 1 ship (only once per activation of this event).
  5. Shogun's Revenge: Remove 1 people from Kyushu and 1 people from Honshu (you do not lose 2 victory points).