Imperial Settlers: Empires of the North – Japanese Islands: Feudal Age Solo Scenario
Imperial Settlers: Empires of the North – Japanese Islands: Feudal Age Solo Scenario Rulebook
Table of Contents
Table of Contents
Scenario Overview
Victory point threshold: 45.
Setup Changes
- Assign 1 or 2 people (from your reserve) to Honshu.
- Advanced mode: instead, assign them to Hokkaido.
- Gain 1 fish for each people on Honshu.
- Advanced mode: instead, gain 1 sheep for each people on Hokkaido.
Rules Changes
- The term "Japanese islands" refers to the islands depicted on this scenario sheet: Honshu, Kyushu, Okinawa, Hokkaido and Shikoku.
- You may perform COLLECT from Japanese islands as if they were [field-card icon]: choose 1 Japanese island and gain 1 resource (of the type shown on the chosen Japanese island) for each people on it.
- Translator's note: the source text shows this as an icon without a name. The sheet's map shows the resource for each island: Honshu – fish, Kyushu – stone, Okinawa – wood, Hokkaido – sheep, Shikoku – food.
- Japanese islands with people count as conquered.
- Japanese islands connected by a green arrow or a red arrow count as neighbouring.
- Advanced mode: do not use the red arrow.
Scenario Actions
- Action: Spend 1 food to assign 1 people to any conquered Japanese island.
- Action: Spend 1 fish to move any number of assigned people from 1 Japanese island to any adjacent conquered Japanese island. May be activated an unlimited number of times.
Samurai Under Sails
- Action: Spend 1 ship (place it on this action) and 1 fish to assign 1 people from the general supply to any Japanese island located next to a conquered Japanese island.
- During the Cleanup phase, the ship returns to your reserve.
Scoring Changes
- Gain 3 victory points for each conquered Japanese island.
- Gain 1 victory point for each people on Kyushu and Okinawa.
Scenario Events
The sheet lists five scenario events, numbered 1 to 5.
- Northern Earthquakes: In this round you may perform COLLECT only from Japanese islands.
- Shogun's Naval Blockade: In this round you may not move people from or to Shikoku.
- Shogun's Ninjas: Place 1 fish on Okinawa and on Kyushu. For each such fish, you must spend an additional fish when you assign people to those islands by activating the Samurai Under Sails action.
- Tokugawa Shipyard: In this round you may spend 2 wood to gain 1 ship (only once per activation of this event).
- Shogun's Revenge: Remove 1 people from Kyushu and 1 people from Honshu (you do not lose 2 victory points).