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Imperial Miners: Pre-order Promos

Expansion for Imperial Miners

Imperial Miners: Pre-order Promos Rulebook

Table of Contents

Table of Contents

  • Mine Cards
    • Level I
    • Level II
    • Level III
  • Event Card
  • Progress Boards
    • Bureaucracy
    • Journey

Mine Cards

Each card below is shown with its printed name, Mine level, cost (the number in the gold badge at the top left), and its printed text. Card numbers are the printed numbers in the lower-right corner.

Level I

Oasis (Level I, cost 0, card 160)

Gain 2 coins. OR Place 1 [gold bar icon] on this card.

Rowdy Youth (Level I, cost 0, card 159)

Gain 1 coin. OR Place 1 [grey stone icon] on an adjacent card to gain 3 coins.

Level II

Fresco (Level II, cost 2, card 158)

Gain 2 coins. OR If you have 5 or more Factions in your Mine, draw 1 Level IV card.

Miner Ants (Level II, cost 2, card 157)

Discard 1 [blue cog icon] from any card in your Mine to activate it. OR Place 1 [blue cog icon] on any 2 cards in your Mine.

Level III

Golf Course (Level III, cost 2, card 155)

Spend 8 coins to activate all Level I cards in your Mine. Spend 1 coin less for each Scottish card in your Mine.

Pizzeria (Level III, cost 4, card 156)

Gain 1 [gold bar icon] for each [gold bar icon] icon below your current space on the Progress board. OR Gain 2 coins for each [gold bar icon] icon above your current space on the Progress board.

Event Card

Skip the Line (End of Round, card 161)

Move your Progress marker horizontally to an adjacent Progress board and then resolve the effect of that space.

Progress Boards

Two new Progress boards are added. Each board has a text box at the top and a column of spaces. Players place their Progress marker on a space as the base rules describe for Progress boards.

Bureaucracy

Activate all cards in Level I or II of your Mine. Place your Progress marker on the bottom space of any other Progress board.

Spaces, from top to bottom:

  1. Gain 1 [gold bar icon].
  2. Gain 2 crystals or draw 1 Level II card.
  3. Gain 1 [gold bar icon].
  4. Gain 2 coins or draw 1 Level II card.
  5. Gain 1 crystal.
  6. Gain 2 crystals or draw 1 Level I card.
  7. Draw 1 Level IV card.
  8. Gain 2 coins or draw 1 Level I card.
  9. Gain 1 coin.

Journey

Draw 1 card from each Mine deck (including Level IV). Place your Progress marker on the bottom space of any other Progress board.

Spaces, from top to bottom:

  1. Draw 1 Egyptian card.
  2. Gain 3 crystals and 1 coin.
  3. Draw 1 Scottish card.
  4. Gain 2 crystals.
  5. Draw 1 Japanese card.
  6. Gain 2 coins.
  7. Draw 1 Roman card.
  8. Gain 1 coin.
  9. Draw 1 Atlantean card.