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Imhotep: The Private Ships – Mini Expansion thumbnail

Imhotep: The Private Ships – Mini Expansion

Expansion for Imhotep

Imhotep: The Private Ships – Mini Expansion Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Course of Play
  • Special Market Rule
  • End of the Game

Components

  • 4 private ships (1 in each of the 4 colors)

Setup

At the start of the game, each player takes the private ship in their color and places it next to their supply tile.

Course of Play

With this expansion, the course of play is extended with the following extra optional action, which each player may perform once per game during their turn:

Take 1 stone from your supply tile and place it on your private ship. Then immediately sail your ship to a construction site. This counts as 1 action!

You may sail your private ship to a construction site of your choice, even if a normal ship is already there. Only 1 normal ship and 1 private ship may sail to the same construction site in one round.

The sheet prints the following two rules without a heading. They are placed here, after the action, as the sheet's own text order:

If a private ship is the first to sail to a construction site, then a normal ship may also sail there in that round.

At the end of the round, the private ships that were used are removed from the game and returned to the box.

Special Market Rule

If a private ship sails to the market before a normal ship, the empty space that this creates on the market board is immediately filled with a new market card from the draw pile.

End of the Game

If you have not used your private ship before the end of the game, you receive 1 point for it.