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Horizon Zero Dawn: The Board Game – Forge and Hammer thumbnail

Horizon Zero Dawn: The Board Game – Forge and Hammer

Expansion for Horizon Zero Dawn: The Board Game

Horizon Zero Dawn: The Board Game – Forge and Hammer Rulebook

Table of Contents

Table of Contents

  • Components
  • Hunters
    • Oseram Tinker
    • Oseram Mixologist
  • Merchant Cards
  • Encounters
  • Tiles

Components

1 Rulebook 6 Encounter Tiles

Oseram Tinker: 1 Miniature 1 Profile Card 1 Skill Tree Card 3 Starting Equipment Cards 18 Action Deck Cards 14 Upgrade Cards

Oseram Mixologist: 1 Miniature 1 Profile Card 1 Skill Tree Card 3 Starting Equipment Cards 18 Action Deck Cards 14 Upgrade Cards

13 Tracking Deck Cards 12 Stamina Cards 1 Level 1 Merchant Deck Cards 3 Level 2 Merchant Deck Cards 3 Level 3 Merchant Deck Cards

Chargers: 4 Miniatures 1 Machine Data Card 1 Machine Behaviour Card

Lancehorns: 4 Miniatures 1 Machine Data Card 1 Machine Behaviour Card

Glinthawks: 4 Miniatures 1 Machine Data Card 1 Machine Behaviour Card

Ravagers: 2 Miniatures 1 Machine Data Card 5 Machine Behaviour Card 2 Ravager Cannon Cards

Hunters

This expansion introduces two new hunters for Horizon Zero Dawn™: The Board Game, offering exciting new playstyle opportunities for experienced players. These hunters have their own profile cards, equipment, action decks, skill trees, and upgrade cards.

At the start of a game, players can select one of these hunters as normal, instead of one of the four hunters included with Horizon Zero Dawn™: The Board Game.

Note that although these hunters are part of The Forge and Hammer expansion, they've been designed to be playable in both the core game and any other expansion available for Horizon Zero Dawn™: The Board Game.

Oseram Tinker

Possessed of a restless mind given to endless ideas for invention, the Oseram Tinker has dedicated their life to creating magnificent and unique weaponry. To them, the trials of the Lodge are the perfect opportunity to test these devices in the field and earn the admiration their peers. Fortune and glory await, although both are surely secondary to the pursuit of engineering perfection... and the excitement of witnessing the huge explosions that ensue!

Indirect Fire: When performing a ranged attack, this hunter can target a square instead of an enemy, provided it is in range.

Oseram Mixologist

Wild-eyed and unhinged, the Oseram Mixologist has long alarmed observers with a remarkable lack of concern for their own welfare. Avoided and shunned by most of their more sober kinsmen, they've turned their eye to the Hunters' Lodge, where the elemental mastery they've become famous for might serve a better purpose than setting fire to lodgings or shocking unfortunate passers-by. Only time will tell if the hallowed halls of the Lodge will remain intact.

Chemical Bonding: When a condition token is removed from an enemy within 2 squares of this hunter, choose another enemy within 2 squares of this hunter to suffer that condition.

Merchant Cards

The Forge and Hammer expansion includes additional merchant cards that can be added to the merchant decks included with Horizon Zero Dawn™: The Board Game. These new cards represent the unique items and equipment that can be found at Oseram merchants. Before beginning the game, add each merchant card to the merchant deck matching the level indicated on the card.

If the players agree, these items may also be included when playing Horizon Zero Dawn™: The Board Game on its own or with or any other expansion.

Encounters

The Forge and Hammer expansion features an entirely new tracking deck, with a new set of encounters and a dangerous quarry to hunt.

If the players want to hit the trail and experience it for themselves, at the start of the game they can choose to replace the original tracking deck found in Horizon Zero Dawn™: The Board Game with the tracking deck contained in this expansion.

Alternatively, players can instead choose to mix and match encounter cards from Horizon Zero Dawn™: The Board Game with the cards from The Forge and Hammer expansion to create their own custom tracking deck. If they do so, players should maintain the same quantity of each level (four level 1 encounters, four level 2 encounters, four level 3 encounters, and one Hunters' Call card).

Note that we recommend modifying the tracking deck only after you have experienced The Forge and Hammer with the standard tracking deck setup.

Tiles

The Forge and Hammer expansion includes six new tiles, representing the rugged terrain found near Oseram settlements. These new tiles, marked 10–60, are used exclusively with the new tracking cards included with this expansion.