RulesPal
Chat
Rulebook
Heroes of Land, Air & Sea: Mercenaries Expansion Pack #2 thumbnail

Heroes of Land, Air & Sea: Mercenaries Expansion Pack #2

Expansion for Heroes of Land, Air & Sea

Heroes of Land, Air & Sea: Mercenaries Expansion Pack #2 Rulebook

Table of Contents

Table of Contents

  • Setup
  • Recruiting
  • Boarding Vessels
  • Destroyed Mercenaries
  • Firing a Mercenary
  • Abilities

Setup

Shuffle the Mercenary Cards under the table and randomly draw 1 card per player. For 2 players, draw a 3rd Mercenary Card. Place these cards and their corresponding miniatures in a general supply area within reach of all players. Place the unused miniatures and cards back in the box.

Recruiting

Mercenaries are Hero Units that any player can acquire by taking or following a Recruit Action:

  • Pay its cost (3 Ore, 3 Magic, and 3 Food).
  • Place the corresponding miniature into your Capital City's Courtyard.
  • Take the Mercenary's Card.
  • Each player may only have 1 Mercenary in play at a time.
  • There are no prerequisite buildings in the Capital City needed to recruit a Mercenary.

Boarding Vessels

Only certain Mercenaries can enter Vessels. Whether they can or cannot is listed on their Mercenary Card.

Destroyed Mercenaries

If killed or sacrificed in Battle, Mercenaries and their cards are returned to the general supply and may be recruited again by any player.

Firing a Mercenary

Unlike other Units, at any time a player may Fire a Mercenary and send it and its card back to the supply. This may be done to hire another Mercenary.

Abilities

Like regular player Heroes, Mercenaries have unique abilities that are unlocked as the player's Capital City reaches higher levels.