RulesPal
Chat
Rulebook
Here to Slay: Warriors & Druids Expansion thumbnail

Here to Slay: Warriors & Druids Expansion

Expansion for Here to Slay

Here to Slay: Warriors & Druids Expansion Rulebook

Table of Contents

Table of Contents

  • Winning with This Expansion
  • New Classes
    • Warriors
    • Druids
  • Transcription Notes

Winning with This Expansion

When playing with this expansion added to your game, there are two ways to win:

  • Option 1: SLAY three Monster cards.
  • Option 2: End your turn with SEVEN different classes represented in your Party (including your Party Leader card).

New Classes

Warriors

Warriors are masters of weapons and combat. Some Warrior Hero cards have two equip symbols in the bottom right corner, which indicates that you can equip up to two Item cards (including Cursed Item cards) to that Warrior Hero card. Equipping each Item card still costs one action point.

Note that you cannot equip more then [sic: "than"] one Item card with "Mask" in its title to the same Warrior Hero card.

Druids

Druids harness the power of nature to produce powerful effects. Note that Druid Hero cards, unlike Hero cards of other classes, require low rolls for you to successfully use their effects. For example, a Druid Hero card may have a roll requirement of 7- meaning that you need to roll 7 or lower top [sic: "to"] use that effect.

Transcription Notes

  • The sheet's typographical errors ("more then", "top") are reproduced as printed, with [sic] corrections marked in place.
  • The two equip symbols in the Warriors paragraph are shown in the source as a pair of icons; they are rendered here as "two equip symbols".
  • The Druid roll requirement "7-" is shown in the source as a red badge; it is rendered here as text.