RulesPal
Chat
Rulebook
Head to Head Perfection thumbnail

Head to Head Perfection

Head to Head Perfection Rulebook

Table of Contents

Table of Contents

  • Equipment
  • The Object
  • Get Ready
  • Go!
  • To Win
  • Variations
    • For Advanced Players
    • For Younger Children
    • For Solitaire Play

Equipment

Game console with timer, start/stop switch, 2 pop-up trays and 2 pop bars, and 50 geometric shapes (25 of each color).

The Object

To be the first to place your 25 shapes over their matching forms on the pop-up tray before time runs out.

Get Ready

Choose one color, mix up your shapes, and place them near your end of the console. Move the switch to "STOP." Turn the timer clockwise to "0" and push both pop-up trays down.

Go!

Move the switch to "START" and quickly begin placing your shapes over the matching forms on your tray. When you match all your shapes, press your pop bar to pop your opponent's tray.

To Win

The player who finishes first, popping the other's tray, wins the game. If time runs out before either player finishes, both trays will pop and neither player wins.

Variations

For Advanced Players

Players who master the challenge of the standard game can set the timer for a shorter, faster game.

For Younger Children

Begin with all but one row of shapes already matched on the tray. When the child is able to match one row before time runs out, increase the challenge to two rows, and so on, until all 25 shapes are used.

For Solitaire Play

Race against the clock using one tray and one set of shapes. To stop the clock when you have finished matching, move the switch to "STOP" instead of pressing the pop bar.