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Hanamikoji FAQ

18 questions players ask · Updated Nov 10, 2026 · Full rulebook

Setup, Cards and EditionsDealing and DrawingActions and Turn OrderScoring and RoundsEnd of the Game

Setup, Cards and Editions

  • Does the order of the Geisha cards in the setup row matter?
  • How do the promo Geisha cards work with the base game?
  • Is Jixia Academy played with different rules than Hanamikoji?
  • How are Charm Points counted at scoring?

Dealing and Drawing

  • Do you refill your hand to six cards after using an action?
  • What if you draw for your turn and still do not have enough cards for the action you want?
  • Is one Item Card removed at the start of every round, including the second and third rounds?

Actions and Turn Order

  • What does the Discard 2 action (the Trade-off action) do with the two cards?
  • Do you have to play your action markers in order?
  • Do players alternate taking one action each, with the starting player going first?

Scoring and Rounds

  • If you win a Geisha in one round and nobody plays cards to her in the next round, do you still control her?
  • If a Geisha is won by one player in round 1, can the opponent take her in a later round, and where does the marker go?
  • What happens to a Geisha's marker in a later round when both players have the same number of Item Cards for her?
  • Are Charm Points carried over from one round to the next?

End of the Game

  • If one player wins 4 Geisha and the other wins 11 Charm Points in the same round, who wins?
  • Does the game end as soon as a winning condition is met in the middle of a round?
  • Does Hanamikoji have to end after three rounds if nobody has won?
  • What tie-breaker applies when the optional three-round ending is used and both players tie?