Gremlins: The Game
Gremlins: The Game Rulebook
Table of Contents
Table of Contents
Object of the Game
Each player uses unique weapons to battle the Gremlins. Whoever scores the most Gremlin Points wins the game!
Components
- 1 Game Board
- 4 Player Tokens
- 36 Gremlin Tokens
- 12 Event Tokens
- 12 Weapon Tokens
- 30 Event Cards
- 30 Weapon Cards
Set Up
- Place the game board in the center of the playing area.
- Each player chooses a player token, and places that token on the "Start" space that matches her token's color.
- Remove "Stripe" from the Gremlin Tokens and flip the remaining Gremlin Tokens face down. Thoroughly mix the Gremlin Tokens and place one face down on every space on the board that says "Gremlin." When you are finished, flip "Stripe" face down and mix him in with the remaining pool of Gremlin Tokens.
- Place an Event Token on every space that says "Event" and a Weapon Token on every space that says "Weapon."
- Shuffle the Event Deck.
- Shuffle the Weapon Deck and deal 3 Weapon Cards to each player to form his starting hand.
- Choose one player to take the first turn. Play then proceeds clockwise.
Playing the Game
Each turn, a player moves up to 6 spaces in any direction she chooses. A player cannot move diagonally or walk through walls. To enter or leave a building, a player must walk through a door. A player can walk through (but not land on) another player's space.
If a player enters a space with a special token, she must stop moving and cannot move again that turn. She immediately removes the token from the board and performs the activity associated with that token (see below):
Event Token
If a player enters a space with an Event Token, he removes the Event Token from the board, draws an Event Card, and performs the action listed on the card. Event Cards are discarded face up beside the Event Deck.
Weapon Token
If a player enters a space with a Weapon Token, she removes the Weapon Token from the board and draws a Weapon Card from the top of the Weapon Deck into her hand. No player may ever have more than 7 cards in his hand. If a player with 7 Weapons wants to draw a new Weapon, he must first discard one from his hand. If the Weapon Deck ever runs out of cards, shuffle its discard pile to form a new Weapon Deck.
Gremlin Token
If a player enters a space with a Gremlin Token, he flips it face up and checks his hand to see if he has a Weapon Card (or a combination of Weapon Cards) that can match all the symbols on that Gremlin. If he does, he can discard those Weapon Cards to defeat the Gremlin. The defeated Gremlin is placed face up on the table beside the player to keep track of his Gremlin Points. It is okay to play Weapon Cards that have more symbols than the Gremlin; you don't have to match the symbols exactly. For example, if a Gremlin only has 1 Blue Square Symbol, it is okay to defeat him with a Weapon that has 2 Blue Square Symbols.
If a player cannot defeat a Gremlin (or does not wish to), then the Gremlin escapes to the Movie Theater. Place the Gremlin face up on any empty space in the Movie Theater that does not have any player tokens or words on it. The defeated player must then return to his "Start" space.
Town Square
Whenever a player enters the Town Square, she ends her movement for that turn and replenishes all the empty Event, Weapon, and Gremlin spaces on the board with new tokens. As a bonus, on her next turn the player gets to move to any space on the board not occupied by another player. No one can enter Town Square on his or her first turn of the game.
Stripe
If Stripe is defeated by a player, the game ends. If the first player to discover Stripe cannot defeat him, then Stripe is placed face up in the Movie Theater. While Stripe is in the Movie Theater, at the start of every player's turn a new Gremlin Token is placed on an empty space in the Movie Theater. At the end of any turn in which Stripe is in the Movie Theater and there are no new Gremlin Tokens left, the game ends (with Stripe undefeated).
Winning the Game
When the game ends, each player counts up his Gremlin Points. Whoever has the most points wins!
Challenging Variant
If Stripe is undefeated at the end of the game, then the Gremlins win... and the players lose!