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Gravity Trap

Gravity Trap Rulebook

Table of Contents

Table of Contents

  • Set Up
  • Rules of Play
  • Winning
  • Notes
  • Figures

Set Up

  • Gravity Trap is played on a field with 22 bases connected by curved tracks.
  • The players each choose a ship (Red or Blue) and place it on any base.
  • Twenty black pods are placed on the remaining bases.
  • Players decide who moves first or alternate the start.

Rules of Play

  • Players take turns moving their ship along a track to any occupied base. (Fig A)
  • Ships must take off and land on the same track; no change of direction is allowed.
  • Ships may jump over pods, empty bases and the other ship. (Fig B)
  • Players decide who moves first or alternate the start.
  • Every time a ship lands, it displaces the pod from its base, knocking it into the hole.

Winning

  • As soon as one player makes their final move the other player wins! (Fig C)
  • This means that when a ship lands on its final base (has no further legal moves) the game ends.
  • The winning player counts how many occupied bases their ship can still reach. (Fig D)

Notes

  • The second player may not exactly mimic all the first player's moves, by starting their ship in an opposite position and copying each move.

Figures

  • A. First move by Red
  • B. Second move by Blue
  • C. Final move by Red
  • D. Blue wins by 3 pods