18 Grand Junction
18 Grand Junction Rulebook
Table of Contents
Table of Contents
- Game Parts
- Setting Up the Game
- Initial Stock Round
- The Tile Set
- Upgrading Track
- Track Building Costs
- Minor Income Centers
- Government Subsidies
- Off Board Areas
- Public Railroad Companies
- Certificate Limit
- Company Presidents
- Two-Player Rules
- Stock Ownership
- Train Ownership
- Additional End Game Conditions
Game Parts
18 Grand Junction Game Parts
- Game board. Stock Market board.
- 1 Government Subsidy Board.
- 63 Stock certificates.
- 18 Company President Certificates.
- 7 Railroad Company charters.
- 44 wooden tokens with stickers.
- 4 Passing Order cards.
- 5 numbered player order cards.
- 10 Minor Revenue Discs.
- These rules.
GMT 1846 Components Used
- All of the track tiles.
- All of the train cards; use the correct number of trains according to player count.
- The money.
Setting Up the Game
Randomly determine the player order of all of the players in the game and begin with the Initial Stock Round.
Relegation of Railroad Companies
If there are less than 5 players, always relegate the San Luis Valley Southern Railway. Then, if there are 2 or 3 players, randomly relegate one of the following companies. If there are 4 or 5 players, do not relegate any additional companies.
- Colorado Central Railroad.
- Colorado Central & Pacific Railroad.
In 18 Grand Junction, companies relegated at the beginning of the game are set aside and will be available beginning in Phase 3 as Tier 2 Companies. No tokens are placed in the home station location of relegated companies.
Placement of Minor Revenue Centers
Place the black discs on the minor income centers marked with a small black circle on the map.
Initial Stock Round
On their turn, a player may pass, buy a share of a company that has already been started, or start a Public Company.
The source prints the word "McGuffins" as a stray label above the next heading. It is not a rule and is not transcribed here.
Priority Order by Passing Order
When a player passes in a Stock Round, they take the First Pass card. The second player to pass takes the Second Pass card. If a player that had previously passed reenters the Stock Round, they forfeit their player order card and the other passed players adjust their positions by swapping order cards.
Priority Deal is set in the order of the passing players at the end of the Stock Round.
The Tile Set
The tile set consists of all of the yellow, green, brown, and gray city tiles and all yellow plain track tiles. Only the following green plain track tiles are in play, remove all other tiles from the game.
| Color | Tile Number | Quantity |
|---|---|---|
| Green | 16 | 2 |
| Green | 17 | 1 |
| Green | 18 | 1 |
| Green | 19 | 2 |
| Green | 20 | 2 |
| Green | 21 | 1 |
| Green | 22 | 1 |
The restricted types of green tiles are meant to convey the difficulty of laying track in a mountainous environment.
Minor Income Centers are removed from the map and from company charters at the beginning of Phase 4 (gray).
Upgrading Track
To be able to upgrade a tile, a company must be able to access some of the new track added to a tile after the upgrade.
Track Building Costs
Track building costs rules are the same as in 1846 except as follows.
A "mountain" hexagon has a $40 (or a $60) cost symbol. Any tile that is in a mountain hexagon costs $40 (or $60) to place the initial track tile, and $40 (or $60) for each upgrade to the hexagon. Additional costs for tunnels could apply.
Example: Glenwood Springs (C7) costs $40 to place the initial yellow tile, $40 to upgrade it to a green tile, $40 to upgrade it to a brown tile, and $40 to upgrade it to a gray tile.
Example: Wolf Creek Pass (F8) costs $60 to place the initial yellow tile, $60 to upgrade it to a green tile, $60 to upgrade it to a brown tile. There is no gray tile that would be placed on F8.
Hexagons without a cost printed on them are $20 to place/upgrade track tiles.
Minor Income Centers
The black dots on the map represent mines, farms, towns or other minor sources of revenue. When a company places track in a hexagon containing a minor income center the black disc is removed from the map and placed on the company charter.
At the beginning of each Operating Round, every company with at least one train will receive $10 into their treasury for each minor income marker.
Government Subsidies
To assist railroad companies in building rail, the United States Government has set aside monies to incentivize companies to build track. At the beginning of each phase, the government has a "subsidy pool" set aside from the Bank. When creating the subsidy pool, any money remaining in the previous pool is lost and returned to the Bank.
| Players | Phase 1 | Phase 2 | Phase 3 | Phase 4 |
|---|---|---|---|---|
| 2, 3 | $180 | $200 | $200 | $160 |
| 4, 5 | $200 | $240 | $300 | $200 |
When a company builds and completely pays for track placement, the government will then immediately repay half of the track costs from the pool. This will continue for each company until the pool has been exhausted for the current Phase.
Off Board Areas
No two E, and no two W locations can be served by the same train.
Public Railroad Companies
The railroad companies are available to be started in tiers. At the beginning of the game, only the companies in tier 1 can be started.
Tier 1 Companies
- Denver & Rio Grande Railroad.
- Denver, South Park and Pacific Railroad.
- Colorado and North Western Railroad.
- Greeley, Salt Lake and Pacific Railroad.
- Colorado Central Railroad (unless Tier in 2).
- Colorado Central & Pacific Railroad (unless Tier in 2).
The source prints "(unless Tier in 2)" for the two Colorado Central companies. It is transcribed as printed and not corrected.
Tier 2 Companies
Tier 2 companies are only available from the beginning of Phase 3. These are the one or two companies that were "relegated" during set up.
- San Luis Valley Southern Railway.
San Luis Valley Southern Railway
The SLVS does not have a home station designated on the map. When floated, it may select any open city location as its home location and immediately place a token in that location.
Certificate Limit
The certificate limit is as follows.
| Companies Available | 2 Players | 3 Players | 4 Players | 5 Players |
|---|---|---|---|---|
| 7 | 22 | 17 | 14 | 11 |
| 6 | 21 | 16 | 12 | 10 |
| 5 | 19 | 14 | 10 | 8 |
| 4 of fewer | 16 | 11 | 8 | 6 |
The source prints "4 of fewer" in the last row; transcribed as printed.
Company Presidents
Before the game begins, place the deck of Company Presidents near the playing area.
When a Public Company is started, the player purchasing president's certificate will also select a Company President from the deck. The selected president will provide a special ability to the company.
There is no intention to balance the special abilities of the Company Presidents.
New Presidents in Phase 3
As soon as Phase 3 begins, all Company Presidents that are in play with Public Companies are removed from the game.
At the end of an Operating Round, if a Public Company does not have a Company President, it may select a new Company President from those remaining in the deck.
Using the Company Presidents
Some of the Company Presidents have powers that persist, while some have powers that have a limited number of uses. This latter category of president has gray squares indicating how many times the power may be used. When selecting one of these presidents place a cube on each gray square. When using the power, discard one cube. When no more cubes remain, the power may no longer be used.
Abraham Donaldson
Up to three times during the game, the president may augment train revenue, even if there is no revenue, from the company treasury. Money must be allocated in $10 increments and does affect the movement of the stock market token. The maximum amount of money that can be added from the treasury is just enough to double- or triple-jump. A triple-jump is allowed even if below $165/share.
Max Delaney
This company is not required to own a train.
Lemuel Morrissey
At any time during the operation of the company, the president may place a +$20 token on any city. When trains of this company run to this location, an additional $20 is added to each train's revenue. Once placed, the token cannot be moved. When the president is removed from the game, the token is also removed.
Logan Maynard
Up to three times during the game, the company may place one additional track tile or upgrade one additional track tile as an extra action. All terrain costs and track laying rules apply. This power can be used to upgrade a just placed, or just upgraded tile.
Corbett Thompson
Up to two times during the game, the president may, at the beginning an Operating Round, decide when the company will operate.
Orrin Langhorne
A player may own up to 100% of this company. Once over the stock holding limit, a player is never obliged to sell down to the limit.
Abel Jephcots
One of the company's trains earns $10 per city visited (a 4/6 train that serves 6 locations earns $60 revenue).
Orville Gillis
Up to three times during the game, the company may ignore terrain costs when building track.
Walton Purcell
The company is paid $20 into its treasury by the bank in each operating round of the game.
Adolphus Meyer
Up to three times during the game, the company may claim a 10% discount the purchase of a single train from the bank. One, two, or three of the discounts may be used simultaneously to achieve a 10%, 20%, or 30% discount.
Elias Bluit
Up to three times during the game, the company may upgrade any one tile to the color after its current color, even if that color is not yet available. This is considered to be done during the normal tile laying step of the company and is not an additional tile action. By the use of this power, a tile can go from yellow, to green, to brown, to grey even during Phase 1 of the game.
Rufus Snape
Up to two times during the game, the company may place a station token for no cost.
Arvid Bollen
Up to three times during the game, the president may prevent the company from losing stock value during an Operating Round.
Brice Melville
The company may place a station token in a location even if there is no available space for the token. The station token is placed on the tile near the other tokens. In the case of a reserved starting location, the token is placed in the reserved location and the company for whom the location is reserved will place their token on the tile near the other tokens. A token cannot be placed in Grand Junction by this president's power.
Neville Tinning
The company may either issue or redeem shares at the current market value.
Hugo Weddell
Up to three times during the game, the trains of this company may score one additional station on a legal route (examples: a 2-train operates as a 3-train; a 4/6 train operates as a 5/6 train).
Cleveland Graham
During the game, the company may redeem shares of other companies from the open market following the normal rules. These shares pay their dividends into the owning company's treasury. They may be issued by the owning company (even in Emergency Financing – without effecting the share price of either company) and may be purchased by players from the treasury of the owning company.
In the case of a company closing while owning shares of another company, those shares are placed in the open market. A company can never be the president of another company.
Shares of another company owned by a company do not count as "being held by players" for the purposes of determining how many shares may be issued by the issuing company.
Homer Cropper
When the president's certificate is purchased, this company receives additional capital from the Bank equal to the sum of 2 10% shares at the initial share value ($80 to $300).
Two-Player Rules
Set Up
- The Bank is $7,000. Each player receives $600.
- Remove all Private Companies.
- Randomly relegate two of the following railroads to Tier 2:
- Colorado Central Railroad.
- Colorado Central & Pacific Railroad.
- Greeley, Salt Lake and Pacific Railroad.
- Place a token in each removed railroad's home location.
- The removed companies are Tier 2 companies.
Train Roster
| Phase | Train Count |
|---|---|
| 1 | 5 |
| 2 | 5 |
| 3 | 3 |
| 4 | 5¹ |
¹ Note that this is one more train than the 1846 two-player rules variant.
Stock Ownership
A player may own up to 70% of a company's stock.
The certificate limit is 20 certificates. For each company that closes during the game, reduce the certificate limit by 2.
Train Ownership
In Phase 4, a corporation may not buy another corporation's last train if there are no more trains available in the offering.
In Phase 4, a corporation is not required to own a train if there are no more trains available in the offering.
Additional End Game Conditions
Buying the final Phase 4 train will trigger the end of the game. If this happens, and the Bank has not broken, end the game after the next complete set of operating rounds.