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Good Cop Bad Cop: Equipment Pack 4 – Survive thumbnail

Good Cop Bad Cop: Equipment Pack 4 – Survive

Expansion for Good Cop Bad Cop

Good Cop Bad Cop: Equipment Pack 4 – Survive Rulebook

Table of Contents

Table of Contents

  • Equipment Cards
    • Floodlight (#55)
    • Baseball Bat (#56)
    • Shotgun (#57)
    • Landmine (#58)
    • Molotov Cocktail (#59)

Equipment Cards

Floodlight (#55)

Choose a player. Investigate them and the players to their left and right.

Baseball Bat (#56)

Starting with you and proceeding in turn order, everyone who is armed must change their aim.

Shotgun (#57)

Use when another player shoots. The shooter chooses a non-wounded player to also be shot.

Landmine (#58)

Use when a player with no revealed Leader cards investigates. That player is shot.

Wording note: the BGG item description reads "investigates, that player is shot". The card scan reads "investigates. That player is shot"; this transcription uses the card scan.

Molotov Cocktail (#59)

Anyone who has a Leader card must draw an Equipment.