Glass Road: Upgrade Promo Pack
Glass Road: Upgrade Promo Pack Rulebook
Table of Contents
Table of Contents
Setup
- Rebuild, Stockade, Christmas Market and Guesthouse: shuffle the buildings together with the other buildings of their kind.
- Oktoberfest: shuffle the Oktoberfest together with the other Immediate buildings.
Bonus Buildings
Rebuild (Bonus building)
- Cost: 1 Wood, 1 Clay
- Points: 3
Immediately place the Rebuild on one of your Start buildings, the Forest Glassworks or the Brotherhood of the Masons. The Rebuild is worth 3 points. (You cannot place it on top of an upgrade of those Start buildings.)
Stockade (Bonus building)
- Cost: 1 Brick
- Points: see effect (*)
* 4 points if, at the end of the game, every space on your Landscape board is filled (with buildings, landscapes or forests).
Christmas Market (Bonus building)
- Cost: 6 Wood, 1 Glass
- Points: see effect (*)
* 1 point per Bonus building on your Landscape board (including the Start buildings).
Immediate Buildings
Guesthouse (Immediate building)
- Cost: 1 Glass, 1 Clay
- Points: 2
When you build the Guesthouse, use exactly one Processing building that is face-up in the first row of the Building board and has therefore not yet been built. You may perform the trade depicted on that Processing building as often as you like. Afterwards, without having built that Processing building, you may no longer perform this trade.
Oktoberfest (Immediate building)
- Cost: 2 Wood, 2 Glass
- Points: 3
Immediately remove any number of Landscape tiles that are adjacent to the Oktoberfest from your Landscape board. For each removed tile, you receive:
- Pond: 4 Water
- Pit: 4 Quartz sand
- Grove: 4 Wood
Rotate the Production wheels after each removal, if necessary.
Harlequin (Solo Game Only)
When you choose the Harlequin in a building period, do not shuffle it in with the other cards. Instead, shuffle only the other chosen cards and then place the Harlequin under the shuffled stack. The Harlequin is always one of the last two cards you choose, in order to play both of its actions.
- Upper ability: remove all remaining buildings from one row of the Building board.
- Lower ability: roll a six-sided die and receive 3 of a certain good. The die result determines which good you receive.
Harlequin die results
The die result determines the good, as shown on the card:
| Die result | Good received (3 each) |
|---|---|
| 1 | Food |
| 2 | Clay |
| 3 | Wood |
| 4 | Quartz sand |
| 5 | Water |
| 6 | Charcoal |