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Geometric Art (2026)

Geometric Art (2026) Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Gameplay
    • Symbol Phase
    • Topic Phase
    • Timing & Drawing Phase
    • Guessing Phase
  • End Game & Winning Condition
  • About Symbols
  • Learn Geometric Art in No Time!

Components

  • 36 Topic Cards
  • 9 Geometric Tokens
  • 5 Touch-up Cards
  • 5 Quota Cards
  • 1 Paper Pad
  • 1 Exhibit Card

Setup

  • Give each player a drawing sheet and a pen. Write the name or nickname of the player to your right in the center of the sheet.
  1. Shuffle the Topic Cards and place them face up in the center of the table.
  2. Randomly remove 1 of the 5 Quota Cards, shuffle the remaining 4, and place them face up aside.
  3. Place the Geometric Tokens face down aside.
  4. Place the Touch-up Cards and the Exhibit Card aside.

Gameplay

Symbol Phase

  • Available Symbols: In each round, the number on the Quota Card indicates the number of Geometric Tokens to reveal and the available symbols for each artwork.
    • e.g. The Quota Card shows "4". 4 Geometric Tokens will be randomly selected and be available for drawing this round.
    • Set unused Tokens aside.
  • Available Strokes: The number on the Quota Card is also the maximum number of strokes allowed for each artwork in that round. Each stroke represents one geometric symbol.

Topic Phase

  • Topic Check: All players draw 1 Topic Card and secretly look at the symbol side. Match the symbols (circle, triangle, square, star) to the four categories on the top of the deck to determine your topic.
  • Decide an Answer: After determining the topic, each player secretly writes their answer on the back of their drawing sheet.
    • e.g. "square" matches "FOOD". You decide to write "Donut".

Timing & Drawing Phase

  • Timing: Set any timer (mobile phone, clock, watch...) for 2 minutes.
  • Drawing Phase: Players pass the sheets around, check the answers, and take turns adding strokes to complete the artworks. The rules are as follows:
  1. Pick a Token: Starting with your own sheet, choose 1 Geometric Token and draw its corresponding symbol (see About Symbols).
    • Each symbol counts as one stroke; for example, drawing a triangle may take up to 3 strokes, but it counts as one stroke.
  2. Pass the Sheet: After adding a stroke, pass the sheet to your left. DO NOT pass the sheet to the player whose name is written in the center.
    • Skip the guesser when passing sheets around and continue drawing.
  3. Check the Answer and Add a Stroke: When you receive someone else's sheet, check the answer on the back, secretly choose one of the available symbols, and add one stroke to the artwork.
    • Players may receive the same sheet multiple times and have added multiple strokes.
  • Stop Drawing: Stop drawing and pass the sheet to the guesser if:
    1. The artwork has met the maximum strokes.
    2. The artwork looks complete and more strokes are unnecessary.
    3. Time runs out, everyone has to stop immediately.

Guessing Phase

  • Guessers take turns guessing: The player whose name is in the center of the sheet is the guesser for that artwork. Each artwork allows up to 3 guesses. There is no turn order for guessing. Anyone can guess at any time during this phase.
    • Correct Guess: The guesser puts their Topic Card under the Exhibit Card.
    • Incorrect Guess: Cross out 1 of the 3 guess boxes on the sheet.
  • When the guess is incorrect, you may choose to add one stroke and keep guessing.
    1. (Optional) Remove 1 Touch-up Card and ask the player on your right to add a stroke.
    2. The guesser keeps guessing. If all 3 boxes are crossed out, the guesser discards their Topic Card.
    • Touch-up Cards: both sides available. Only 5 uses for the entire game.
  • Example: Ann gets it wrong, but she uses a Touch-up Card and asks Ben to add another stroke to the artwork. Ben draws a letter S, which looks like a wave. Ann should be able to get it now, right?
  • Repeat the guessing phase until you start a new round:
    1. Discard the top Quota Card.
    2. Flip all Geometric Tokens face down and shuffle them.
    3. Start a new round, reveal the next Quota Card and repeat the gameplay.

End Game & Winning Condition

The game lasts 4 rounds at most. Winning condition may vary based on the player count:

Player count3456
1. correct9121518
2. incorrect3456
  • 1. correct → victory
  • 2. incorrect → loss
  • For example: in a 4-player game, if the team guessed incorrect 4 times, they lose the game immediately.
  • Everyone wins when you reach the winning condition. If you fail unluckily, why not give it another try!

About Symbols

  • Triangle: You may draw a triangle of any kind, including a regular triangle.
  • Circle: You may draw a circle, including an oval.
  • Square: You may draw a four-sided shape, including a square or any other quadrilateral.
  • Curved line: You may draw a curved line in any shape, but its two ends may not connect.
  • Polyline: You may draw a polyline with at least one bend and one sharp point.
  • Fan / Droplet: You may draw a fan shape, including an irregular droplet shape.
  • Wave: You may draw a wave line of any length, yet the two ends cannot connect.
  • Spiral: You may draw a spiral line. It should be roughly circular and cannot be oval.
  • "123 ABC": You may choose to write a number or letter in any size or orientation.

About Symbols (notes)

  1. If you draw a closed figure, you may fill it.
  2. Wave lines and polylines may not overlap themselves.
  3. You may use a letter as a hint, but not spell out the answer (e.g. PIG).

Learn Geometric Art in No Time!

Setup remains the same as aforementioned (check the front).

  1. Reveal Geometric Tokens according to the Quota Card.
  2. All players draw a Topic Card and look at the symbol side.
  3. As shown in the picture on the right suggests, match the symbols to determine your topic.
  4. Write down your answer according to your topic. Next, players will take turns drawing and guessing within a time limit.
  • Your card shows "□", your topic is FOOD.
  • When all players are ready, start a 2-minute timer. After checking the answer, add a stroke with one of the available symbols, then pass the drawing sheet to your left (skip the guesser).
  • After adding a stroke, pass the sheet to your left. (Remember to SKIP the Guesser.)
  • Repeat the same process and try to finish the artwork before time runs out. Complete 3 strokes and return it to the guesser.
  • If you see your name in the center of the sheet, you are the guesser of that artwork.

Example

  • Topic: FOOD. Answer: "donut". Ben gets the sheet with "BEN" on it, and easily gets the correct answer: donut!
  • Topic: FOOD. Answer: "tapioca tea". Ann gets the sheet with "Ann" on it, and guesses "boba milk tea"! After discussion, everyone else agrees to count as a correct guess.
  • Topic: SHINY. Answer: "banana". You get the paper with "You" on it, and guess: "banana"! So close! You cross out a box.
  • You use one Touch-up Card and ask Ann to add one stroke to the drawing. Hmm. It looks like a face, so you guess: moon! And... that's correct!

Can you all reach victory together by the end?