Furnace FAQ
67 questions players ask · Updated Nov 12, 2026 · Full rulebook
Setup and components
Company Effects
- Does the Capitalist's ability on non-upgraded company cards apply once per round or once per card?
- Can Charles Clinton Spaulding's reactivation re-run a card in an interleaved order?
- With the gear industrialist, can you upgrade more than once per round, and can later upgrades use iron?
- How does the Capitalist that gives extra compensation work for each disc?
- Can you place the neutral bidding token on a company where you already have a disc?
- When a Capitalist lets you ignore the placement rules, what compensation do you get when outbid?
- When can the starting card's upgrade ability be used, and what does each upgrade cost?
- Can you upgrade an already upgraded card back to its basic side to gain its delivery again?
Game Round
- Can you bid lower than the current highest disc already on a card?
- Can you bid a disc onto a card that already has your colour or the same value?
- With the placement-breaking industrialist, can you win a card with one disc and be compensated for another disc on it?
- With the placement-breaking industrialist, can all of your discs go on one card?
- With several of your discs on one card, are their values added to win the card or for compensation?
- When a placement-breaking disc ties another player's highest disc, who gets the card?
- Does the 2-coal rerun power require paying the card's resource costs again?
- When can the 2-coal rerun power be used, and does the ordered variant change this?
- What is the neutral disc with the number 2 for, and when is it placed?
- When a placement-ignoring Capitalist ties another disc on a card, who gets the company?
- Can you be compensated for a disc of value 4?
- Must you take the resources from an extraction effect, and can you skip processing?
- In what order must production cards be run?
- On an upgraded card, can you skip the top effect and resolve only the bottom?
- Can you upgrade a card and use its upgraded effect in the same production phase?
- What happens to company cards nobody bids on in the auction?
Game End
2-Player Game
Furnace: InterbellumExpansion
- When a Capitalist copies a neighbour's company effect, does 'your effect' include the copied effect?
- Do agents count icons in a company card's compensation section when choosing targets, bidding, or earning production income?
- Do both sides of a conversion or selling effect count when an agent picks a target card?
- Do icons shown in a company card's text or passive effects count toward an agent's production income?
- Does a delivery or multiplier icon count more than once toward an agent's production income or target card?
- How much money does an agent earn for each compensation transaction it receives?
- If the Monopolist cannot win its target card, does it bid its highest legal disc on the next suitable card?
- Does the Oil Tycoon bid its highest or lowest legal disc on its target card?
- What happens when an agent's remaining disc has no legal card to bid on, such as the Oil Tycoon's 3?
- Where does the Steel Magnate or Coal Baron bid when no company card has its target resource?
- Does a bid made with the coal-dial (variable) disc earn compensation the way a normal disc does?
- Can you bid 0 with the coal-dial disc and win a card if nobody else bids on it?
- Do you lose the coal you spend to make a coal-dial bid?
- How does the +2 character's variable disc interact with a value already on a card?
- How many times does a delivery effect trigger?
- When a capitalist copies a neighbour's company card, are its instant deliveries and passive effects copied too?
- Does a capitalist that lets you use a neighbour's card also copy the text effects of managers on it?
- If a card has two managers, can you discard that card twice for its discard payout?
- If a capitalist lets you take compensation as a conversion, does that conversion count for a manager that pays per conversion transaction?
- For the capitalist that pays an iron to resolve a company card at round end, can it resolve a card with a delivery?
- Can a start-up upgrade a company card using the gear that the same card produces, then resolve the upgraded part?
- Can a manager token be placed on a start-up company?
- If a manager says a card's transactions are fully resolved, must every transaction on that card be done?
- How does the manager that treats coal, iron, or oil as already spent work?
- Can a manager that resolves a delivery once more also resolve a delivery greyed out by upgrading?
- If a capitalist re-runs a factory, do the manager tokens on it also run again?
- Can a manager that repeats a delivery be used on the same factory every turn?
- Does a manager that saves a resource trigger a factory's ability for gaining that resource?
- After a game, must the factories be sorted into base and expansion sets?
- Do you bid with the variable capital disc in every auction, and when is it placed?
- Can you play five players without the manager tokens?
- Can a 0 bid on the variable capital disc win a company card or block other players?
- What does the Capitalist text 'Your ? is considered 2 higher' do to the variable disc?
- What counts as a selling effect on a manager tile?
- How do you set up company cards with Furnace: Interbellum, and which base-game cards are removed?
- Does Furnace: Interbellum include a solo mode?