Fleet Fins
Fleet Fins Rulebook
Table of Contents
Table of Contents
Preparation
Each player takes a landing net.
Shuffle the determination cards and make a face-down pile of them.
Shuffle the fish cards and spread them out on the table. Make sure there are no more than 3 to 5 cards turned to show the dangerous fish. Leave space between the fish so that only one fish can be caught in each landing net.
Place Captain Ole in the middle of the fish cards so that he is accessible to everyone.
To make the game easier at the start:
- You may first play with fewer cards than are in the game. Remove some fish cards and the corresponding determination cards.
- You may first play without the dangerous fish. To do this, lay the fish cards on the table so that they are all turned to show the harmless fish.
- You may first play without Captain Ole. You therefore leave the Captain Ole pawn and the three corresponding determination cards in the box.
You can, of course, combine the three suggestions above and decide the difficulty of the game yourselves.
Illustration captions: "determination card with fish" and "determination card with Captain Ole".
Course of Play
The players each hold their landing net in one hand and hold it upright in front of them, with the net at the top.
1. Turn over a determination card
The player with the sharpest teeth takes the pile of determination cards first. With his free hand, he quickly turns over the top card and places it beside the pile so that everyone can see what is on it. Then he shouts loudly: "Fish in sight!"
Attention: all the players must be able to see the card at the same time.
2. Fishing
Look at what is on the determination card.
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Is it Captain Ole? Whoever thinks they have recognised Ole on the determination card catches the pawn with their landing net.
If a player correctly recognised Ole on the determination card and has caught him, he takes the determination card as a reward.
Attention: if Ole has been caught but did not appear on the determination card, the player must return one of his determination cards to the box (provided he already has one).
Put Ole back in the middle of the game. A new round begins.
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Is it a fish? If there is a fish on the determination card, the players must quickly look for where it is among the fish cards.
If the fish discovered among the fish cards has no teeth, it is the right one and it can be caught by placing your landing net over the fish card.
Attention: a player who has caught a fish with his landing net may not remove it if he then realises he has made a mistake about the card.
Checking the fish caught
As everything happens very quickly, the wrong fish may be caught. That is why the catch must be checked.
Everyone compares the fish caught with the fish drawn on the determination card.
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Has one of the players caught a dangerous fish with teeth? He must return one of his determination cards and put it back in the box. If he does not yet have any determination cards, he returns none.
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Has one of the players caught the right fish, that is, the same fish (without teeth) as on the determination card? As a reward, he takes the determination card.
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Has one of the players caught a fish without teeth that is not the same as the one drawn on the determination card? The player does not return a determination card, and of course he does not take one either.
Advice: it may also be decided that the player returns a card even in this case.
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Have several players placed their landing nets on the wanted fish?
- If several landing nets have been placed on top of one another, the one at the bottom counts.
- If the landing nets have been placed side by side on a fish card, the one that covers the greater part of the fish counts.
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Has no player caught the right fish? Put the determination card back in the box.
Once all the caught fish have been checked, this round is over.
N.B.: the fish card stays in the middle of play.
If no player has caught a fish because the fish visible on the fish card is the one with teeth, the determination card is put back in the box.
3. The next round begins
The player who caught the right fish or caught Ole takes the pile of determination cards.
If nobody recovered a determination card in the previous round, the same player continues.
Everyone prepares for the new round as described above. The player takes the card placed on top of the pile and, shouting again "Fish in sight!", turns it over.
End of the Game
When the last determination card has been turned over and the corresponding round is finished, the game is over.
The player with the tallest pile of determination cards is the winner.