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Fleet Commander: Forge

Expansion for Fleet Commander: 1 – Ignition

Fleet Commander: Forge Rulebook

Table of Contents

Table of Contents

  • Components
  • Introduction
  • Including Forge of Fendrix Ships in Your Fleet
  • Knowledge Database: Ships
    • League of Phoebe
    • Hegemony of Amycles
  • Knowledge Database: Special Weapons
    • League of Phoebe
    • Hegemony of Amycles
  • Knowledge Database: Factions
    • Forge of Fendrix

Components

  • 16 ship base stand discs
  • 4 Command Board tiles
  • 2 Special Weapon tokens
  • 16 signal tokens

Introduction

With the Forge expansion, you will be able to add more powerful and sophisticated warships to your fleet. Using standard warship hulls, the Forge has succeeded in developing a new range of abilities to meet the needs of its clients.

As a Commander of the Hegemony of Amycles, you can add the Phalanx, an agile assault Destroyer, and the Sagittarius, a dangerous attack Cruiser, to your fleet. As a Commander of the League of Phoebe, you can count on the Testudo, a robust escort Frigate, and the Centaurus, a fast strategic Cruiser to master the Combat Zone.

The secret services have intercepted communications mentioning 'specific Special Weapons' moving from and to the system PA-FF-104. Has the Forge of Fendrix already equipped Battleships with such weapons or are they still in the planning stage? The answer will be given in the coming battle.

At last, you can now play as a third faction by assembling a fleet of the Forge of Fendrix. Will you defy the empires in their own backyards?

Including Forge of Fendrix Ships in Your Fleet

You may include as many Forge of Fendrix ships in your fleet as you wish. Their class points are taken into account in the maximum fleet size allowed, in the same way as other ships.

  • Change the top disc (and potentially the bottom disc if the hull points are different) on the base stand to indicate which ship is represented by the miniature. A League of Phoebe player may so, by example, choose to represent either a Cruiser or a Centaurus with the same miniature ship.
  • The Special Abilities of Forge ships are the same as those described in the base game.
  • Place the Command Board tiles corresponding to your ships in front of you as a reminder of these abilities rules.
  • The Forge's new Special Weapons are specific to each faction. You may only choose them if you are playing the relevant faction. If you are playing the optional rule Secret Special Weapons, simply add these weapons to the pile and only choose them if you are playing the relevant faction.

End of rules. You are now ready to access the knowledge database.

Knowledge Database: Ships

League of Phoebe

Escort Frigate - Testudo

  • Class: 1
  • Firepower: 0
  • Hull Points: 12
  • Special Ability: Depolarized Shields (ability icon as printed on the ship card)
  • Available only for Phoebe.

Strategic Cruiser - Centaurus

  • Class: 3
  • Firepower: 3
  • Hull Points: 18
  • Special Ability: Ion Propulsion (ability icon as printed on the ship card)
  • Available only for Phoebe.

Hegemony of Amycles

Attack Cruiser - Sagittarius

  • Class: 3
  • Firepower: 3
  • Hull Points: 18
  • Special Ability: Multipoint Weapons (ability icon as printed on the ship card)
  • Available only for Amycles.

Assault Destroyer - Phalanx

  • Class: 2
  • Firepower: 3
  • Hull Points: 6
  • Special Ability: Ion Propulsion (ability icon as printed on the ship card)
  • Available only for Amycles.

Knowledge Database: Special Weapons

Reminder: Special weapons can be used by expending two special dice rolls of any color.

League of Phoebe

Coeos Rempart

Until the next Start of Turn phase of the player who launched it, hull points of all his ships and those of his allies may not fall below 1.

Hegemony of Amycles

Prometheus Beam

This beam moves in a straight line, orthogonally or diagonally, from the Battleship. It strikes a ship of the player's choice in the first square crossed by is line [sic; as printed] that contains ships. It inflicts 0 damage point if the target is in a square adjacent to the Battleship, 3 at a 2-square away target, then 6, 9, 12, and potentially staggering levels of damage if the target is very far away. The Prometheus Beam may neither move through squares with obstacles of any kind.

Knowledge Database: Factions

Forge of Fendrix

Instead of playing an Hegemony of Amycles or League of Phoebe fleet, you may play a fleet belonging to the faction Forge of Fendrix by using the following rules:

  • You have access to all ship profiles, all Special Weapons and all Support Devices of both major factions.
  • At least 2/3 of your fleet (in class points) must be made up of ships of class 3 or above.
  • The Forge of Fendrix may not recruit a Commander. If your opponent chooses one, you are given 2 additional class points to use when forming your fleet.

Do not hesitate to mix up the miniature ship models and paint them to make your Forge of Fendrix fleet unique.

Example fleets (as printed): a fleet of the Forge of Fendrix, built only with ships with Ion Propulsion, for fast and strong strikes; and another fleet of the Forge of Fendrix specialized in long-range attacks, with ships of the Salvation and Avatar expansions.