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Feuerdrachen

Feuerdrachen Rulebook

Table of Contents

Table of Contents

  • Aim
  • Contents
  • Preparation of the Game
  • How to Play
    • No volcano
    • One volcano
    • Two volcanoes
    • Important
  • Collect dragon rubies
  • End of the Game

Aim

Collect the most rubies.

Contents

  • 1 game board
  • 1 volcano (consisting of an upper and a lower part)
  • 8 dragons in 4 colors with dragon riders
  • 4 little bags
  • 2 dice
  • 80 dragon rubies
  • 12 carbon pieces
  • 1 set of game instructions

Preparation of the Game

Spread the game board out in the center of the table. Place the volcano in the middle of the game board, as shown. Each player receives 2 dragons of one color and the corresponding little bag. Each player places one of his dragons on the two starting squares and fills his little bag with three dragon rubies and three pieces of carbon. Remaining carbon pieces, little bags and play figures are not needed. Get both dice and the remaining dragon rubies as provisions ready for play.

The dragons should not get too close to the dangerous volcano and always keep flying at the far end area of the squares.

How to Play

Play in a clockwise direction. The player who is the keenest on adventures starts and rolls both dice.

On the dice appear:

No volcano

Choose one of the dice and make your dragon fly in a clockwise direction as many squares as dots shown. There may be any number of dragons on one square. The second die indicates how many rubies you now have to take from the provision and throw them into the volcano.

One volcano

Briefly lift the upper part of the volcano. If the volcano is filled up, dragon rubies will fall out.

  • If some rubies land on a marking line between two squares you choose on to which square you want to shove them.
  • The rubies that tumble beyond squares are returned to the provision.
  • Dragon rubies that don't fall out of the volcano just stay where they are.

Now place the upper part of the volcano back on the lower part. Then you can fly one of your dragons as many squares ahead, in a clockwise direction, as dots shown on the other die.

Watch out: If nothing falls out of the volcano, you have to take three rubies from the provision and throw them inside the volcano! (As a reminder there are three rubies shown on the volcano symbol on the die.)

Two volcanoes

First throw three dragon rubies from the provision inside the volcano. Then lift the upper part of the volcano and proceed with the rubies as described above.

Important

Dragon rubies that fall onto a square with one or several figures on it, when the upper part of the volcano is lifted, may not be collected and have to stay there.

Collect dragon rubies

There are two ways to get the precious dragon rubies:

  1. If one of your dragons lands on a square with one or more dragon rubies you can collect them (all) and put them in your little bag.
  2. If one of your dragons lands on a square with one or more dragons of the other players you can, without looking, steal a piece out of the little bag of one of those players. Show it to everyone and place it in your little bag. With a little luck you will seize a ruby and not a piece of carbon. (If the little bag was empty, unfortunately you were unlucky, and also cannot steal any pieces of another player.)

If your dragon lands on a square with both dragon rubies and dragons of other players, you are allowed to collect the rubies as well as steal a piece from another player.

Then it's the turn of the next player to roll the dice.

End of the Game

The game ends as soon as the provision is left with fewer rubies than a player needs to throw inside the volcano. This player can finish his turn and collect dragon rubies and/or steal a piece from another player, if this is the case.

Then all players count their dragon rubies. The carbon pieces are worthless. The one who collected the most dragon rubies wins the game and goes down in history with his invincible dragon! In the case of a draw there are various winners.