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Fearz!

Fearz! Rulebook

Table of Contents

Table of Contents

  • Components
  • Goal of the Game
  • Set Up
  • Playing the Game
  • Guessing Another Player's Monster
  • Game End
  • Variant
  • Companion App

Components

(Heading added by the transcriber; the source prints this list on its inside cover page without a heading.)

The game contains 50 cards divided in 4 decks:

  • 10 Monster cards
  • 10 Reaction cards
  • 20 Fear cards
  • 10 Scoring cards

Goal of the Game

Be the fastest to spot the other players' fears by observing their reactions to the various Fear cards during the game.

Set Up

Each Player takes a Scoring card. The other decks of cards are shuffled separately into one Monster deck, one Reaction deck and one Fear deck.

Each player starts the game with two points, turning their Scoring card to let the 2 appear at the top of the card. Then deal to each player one Monster and one Reaction card, face down.

(Diagram: "Face down Cards" shows a Monster card and a Reaction card placed face down; "Face up card" shows a Scoring card face up.)

Each player secretly looks at their two cards as long as needed to memorize them. These cards will be kept secret and face down in front of each player.

(Diagram: "4 players set-up example" shows each player's Scoring card and two face-down cards arranged around the table, with the Fear deck to one side and the face-up Fears in the middle.)

Playing the Game

A Fear card is turned face up in the center of the table, so all the players will see it. If a player spots their Monster on the Fear card in the middle of the table, they must not say anything but act according to their Reaction card (Laugh, Sneeze, Scratch themselves...). Once every player has reacted, another Fear card is turned face up in the middle of the table.

Guessing Another Player's Monster

At any time, a player who believes they have guessed another player's Monster can point at that player or call their name and speak the guess aloud.

The player in question must then tell if the guess is right or wrong. They cannot lie.

If the guess is wrong (it is not the correct Monster), the player who is wrong loses 1 point and must wait until another player has made a guess before trying another guess.

If the guess was correct, both players score 1 point each.

All players put back their cards in the Monster, Reaction and Fear decks which are then shuffled again to start a new round.

Game End

First player to score 5 points wins the game. If two players score 5 points at the same time, the winner is the one who guessed the Monster correctly.

Variant

Deal only one Monster card to each player. When a player spots their Monster on a Fear card, they must scream. There is no different Reaction cards!

Companion App

(Heading added by the transcriber; the source prints this text on its last inside page without a heading. App-store badges and trademark notices are omitted.)

Play FEARZ! on your smartphone or tablet! Download the game on the App Store or Google Play.

The printed captions show two modes: "Cards and Tablet mode" and "Tablet only mode".