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Fano330-R-Morris

Fano330-R-Morris Rulebook

Table of Contents

Table of Contents

  • Materials
  • Lines
  • Setup
  • How to Play
    • 1) Placement Phase
    • 2) Movement Phase
  • Game End

Materials

  • A Fano Plane board with 7 circled spaces on 7 lines (See the section "LINES").
  • 2 white circle pieces
  • 2 black circle pieces
  • 2 white triangle pieces
  • 2 black triangle pieces
  • A Carrying case

Lines

The "lines" are defined as the 7 lines that connect the following 3-space sets on the board:

{1,2,4}, {5,2,3}, {3,4,6}, {6,1,5}, {2,7,6}, {4,7,5}, {1,7,3}

Fig.1 "Lines" include the circle {1,2,4}

Setup

Place the board in the middle of the playing surface. One player plays as white, and the other as black. Each player takes the 4 pieces (2 circles and 2 triangles) of her colour.

How to Play

The board starts empty. White plays first.

1) Placement Phase

Players take turns stacking one of their pieces on the circled spaces of the board, following The Stacking Rules below:

A) Stack it on an empty space or…

B) Stack it on another piece already on the board, applying The Stacking Rules as follow:

a. No more than 2 pieces can be stacked on the same space. A stack consists of one or two pieces.

b. Two pieces of identical shape and colour cannot be stacked.

2) Movement Phase

When the Placement Phase finishes, players take turns moving one of their pieces on the board, following the rules below:

A) Move it to an adjacent space along a "line" (See the section "LINES"), following The Stacking Rules.

B) When two pieces are stacked, only the upper piece can be moved.

Game End

You lose if either of the following is true:

a) 3 pieces of the same colour or same shape are in a "line" when finishing your turn. Only consider the topmost piece in each space. (Placement or Movement Phase)

b) You have no legal moves when starting your turn. (Movement Phase)

Notice that the game might end during the Placement Phase.

Fig.2 Game End Example 1 (start of White's turn): White loses because she has no legal moves.

Fig.3 Game End Example 2 (end of White's turn): White loses because she has formed a straight line of 3 circle pieces.

In case of repeated board positions, the game ends in a draw. Play again swapping colours.