Exoplanets: Space
Exoplanets: Space Rulebook
Table of Contents
Table of Contents
Expansion Set-Up
The Deep Space expansion consists of 16 new Space Tiles. Before Set-Up shuffle the expansion tiles with the Space Tiles from the base game of Exoplanets.
How Deep Space Works
- The space tiles from this expansion include 2 Immediate Effects. When one of these tiles is played a player must choose which one will take place.
- A player may use only one of the two effects that are visible on the Space Tile. Once a decision is made it cannot be undone.
- Some of the Immediate Effects have 2 Special Effect icons. This means that if you activate a given effect you should take both of the Special Effect markers (either Solar Flare or Fusion) visible on the tile.
The remaining rules for using space tiles remain unchanged.
Descriptions of the New Effects
The leaflet prints these effects as unnumbered tile text. They are listed here in page order: the two marker effects first, then the six tile effects.
Choose one -2 or -3 marker that is placed next to any planet and remove it from the game. Only 1 marker may be removed in this way from the chosen planet.
Choose one +Water, +Gas, or +Energy marker that is placed next to any 1 planet and remove it from the game. Only 1 marker may be removed in this way from a chosen planet.
Choose one Space Tile that is underneath a planet and remove it from the game.
Place underneath an available planet. That planet is protected from Space Tile effects for the rest of the game.
Move 1 Life Marker from this planet (yours or your opponent's) to any other planet with the same Life Creation Cost.
Draw 1 random Space Tile from outside the game (if any are available) and add it to your hand.
Choose any 1 planet from the bag instead of drawing 2 random ones. This Space Tile may be played only during Phase One of your turn.
Take one Space Tile into your hand from underneath any chosen planet. Place this Space Tile underneath that planet.