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Escape: The Curse of the Temple – Queenie 12: Slide thumbnail

Escape: The Curse of the Temple – Queenie 12: Slide

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 12: Slide Rulebook

Table of Contents

Table of Contents

  • Queenie 12: Slide
    • Game Components and Changes During Set-Up
    • New Chamber "Slide"
    • New Chamber "Debris"
    • New Curse "Cyclops"

Queenie 12: Slide

Base game required to play. The rules of the base game remain unchanged.

Game Components and Changes During Set-Up

  • 1 Slide chamber
  • 1 Debris chamber
  • 1 Cyclops curse

After you have placed 2 randomly drawn chamber tiles next to the starting tile, shuffle the new chambers with the rest of the chambers.

Shuffle the new curse with the rest of the curses and place them as a stack next to the draw pile.

New Chamber "Slide"

If this chamber is discovered by a player, he has to place his adventurer immediately into this chamber.

Once discovered, every player can enter the chamber through the stairway without rolling any symbols.

To enter the chamber through the other entrance a player has to roll 3 torch symbols.

New Chamber "Debris"

In order to discover this chamber a player has to roll 2 adventurers as well as a key and a torch symbol.

New Curse "Cyclops"

You have to place one hand before one of your eyes and keep it there until this curse is lifted.