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Star Wars: Imperial Assault – Emperor Palpatine Villain Pack thumbnail

Star Wars: Imperial Assault – Emperor Palpatine Villain Pack

Expansion for Star Wars: Imperial AssaultExpansion for Star Wars: Imperial Assault – Heart of the Empire

Star Wars: Imperial Assault – Emperor Palpatine Villain Pack Rulebook

Table of Contents

Table of Contents

  • Deployment Card: Emperor Palpatine (Sith Master)
  • Command Cards
    • Corrupting Force
    • Dark Energy
    • Officer's Training
    • Prepared for Battle
    • Unlimited Power
  • Agenda Cards: The Emperor's Plots
    • For the Emperor
    • Isolation
    • Insidious
  • Transcription Notes

Deployment Card: Emperor Palpatine (Sith Master)

  • Cost: 8
  • Affiliation: Imperial
  • Traits: Force User - Leader
  • Villain: This is a unique villain figure (marked with a bullet before the name).
  • Health: 13
  • Speed: 3
  • Defense: black square icon
  • Attack dice: red, green

Surge abilities:

  • Pierce 3
  • Surge: +1 damage

Abilities:

  • Emperor: Once during your activation, you may choose another figure within 4 spaces. That figure interrupts to perform an attack.
  • Tempt: At the start of your activation, a figure of your choice suffers 1 damage and gains 1 [icon].
  • Force Lightning [icon]: Choose a figure within 4 spaces and line of sight. That figure suffers 3 damage and becomes Weakened. Each figure adjacent to that figure suffers 1 damage.

Command Cards

Corrupting Force

  • Cost: 2
  • Affiliation: Imperial

Use at the start of a round if your affiliation is Imperial. Each player chooses up to 3 figures. Roll 1 blue die. Each of those figures suffers damage equal to the damage results.

Dark Energy

  • Cost: 1
  • Trait: Force User

Use during your activation. Choose another small figure within 3 spaces. Push that figure up to 1 space, then it suffers 1 damage.

Officer's Training

  • Cost: 0
  • Usable by: Any Figure

Use while attacking to reroll 1 attack die. Then, if you are a Leader, draw 1 Command card.

Prepared for Battle

  • Cost: 2
  • Usable by: Any Figure

Use during your activation to gain 1 [icon] and 1 [icon]. Then, if you are a Leader, an adjacent friendly figure gains 1 [icon] and 1 [icon].

Unlimited Power

  • Cost: 2
  • Figure: Emperor Palpatine

Use when you use "Emperor." You may choose any other friendly figure on the map instead of another friendly figure within 4 spaces.

Agenda Cards: The Emperor's Plots

For the Emperor

  • Cost: 1 Influence

The Imperial army and navy are not just filled with conscripts. Many are true believers and will do anything for the cause of galactic domination.

Keep this card secret. Play it during any mission when you deploy a Guardian group to reduce that group's deployment cost by 2.

Then, discard this card.

Isolation

  • Cost: 1 Influence

Friendship can be a powerful ally of those who resist the Empire. Isolation is a key weapon against it.

Keep this card secret. Place it in your play area at the start of a round during any mission.

When this card comes into play, each hero suffers 1 damage if he is not within 2 spaces of another Rebel figure. At the end of the round, each hero suffers 1 damage if he is not within 2 spaces of another Rebel figure.

At the end of the round, either discard this card or shuffle it back into your Agenda deck.

Insidious

  • Type: Facility
  • Location: Coruscant
  • Cost: 3 Influence
  • Reward: "Emperor Palpatine (Sith Master)" villain

Several Rebel cells on Coruscant have recently been rounded up by local authorities. Rebel leadership believes there may be a double agent at work and sends you to investigate.

Play this card as side mission "Insidious" (Emperor Palpatine, Sith Master pack).

After the heroes resolve any other side mission, discard this card and receive the reward listed below.

Reward: "Emperor Palpatine (Sith Master)" villain

Transcription Notes

  • The official 2-sided Rulesheet is not available. It is expected to hold the full rules for the Insidious Side Mission (setup, map, victory conditions) and for the Emperor Palpatine villain, and nothing has been added to cover it.
  • The card face and the card text as scanned do not reproduce the Insidious mission's full rules. The Agenda card for For the Emperor and the Isolation card are transcribed as printed. No Skirmish Mission cards are available for this pack and none are transcribed.
  • Icons are written as words where the base rules name them (damage, surge, block, strain). The icons on Emperor Palpatine's Tempt and Force Lightning abilities, and on the Prepared for Battle card, are bracketed because their names are not printed in the base rules text and could not be confirmed from the scans at the resolution available.
  • The Command card printed as "Officer's Training" in the card scan is transcribed with the printed apostrophe.