Eldritch Horror
← All Eldritch Horror questions
If an effect advances Doom past 0, what happens to the extra advances?
Rulebook covers awakening at 0; the leftover-advances rule is quoted from the Rules Reference by forum players.
- Eldritch Horror rulebook · Rulebook · Winning and Losing
- arkhamnative · Community · 2019-05-18
- Tress1804 · Community · 2019-05-18
- Daswrap · Community · 2020-04-10
Doom stops at 0, the Ancient One awakens, and the remaining advances continue using the awakened Ancient One's rules for advancing Doom.