Dungeon Lords: Kickstarter Expansion Pack
Dungeon Lords: Kickstarter Expansion Pack Rulebook
Table of Contents
Table of Contents
Trap Cards
Early Bird Rewards (3 copies)
Trap. Three copies of this card are included, each printing the same text.
Day 1 Gold, 1 Food, or 1 unused trap. Deal 3 damage to the first adventurer, 2 damage to the second adventurer, and 1 damage to the third adventurer. If used in the First Year, gain 1 Evil.
Spell Cards
Stretch goal
Spell.
What did they mean by "Free hitpoint if we reach the next level"?
If the adventurers conquer a tile this round, each one who survives fatigue heals 1 damage. Undamaged adventurers gain 1 hit point instead (mark it with a Food Token). (Eliminating wizards who have cast a spell does not stop its effect.)
Exclusive bonuses
Spell.
The power of crowdcasting.
For each excess [spell icon] the adventurers have after casting this spell, draw one unused Second Year Combat Card. If there are any slow spells, the party casts them.
Event Cards
Imp Project
Event.
Each player may pay 3 Gold to gain 1 Food, or 3 Food to gain 1 Gold. Players who do neither have sad imps and gain 3 Evil.