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Dungeon Drop: Mysterious Shiny Purple Cubes Mini-Expansion thumbnail

Dungeon Drop: Mysterious Shiny Purple Cubes Mini-Expansion

Expansion for Dungeon Drop

Dungeon Drop: Mysterious Shiny Purple Cubes Mini-Expansion Rulebook

Table of Contents

Table of Contents

  • Shiny Purple Cubes

Shiny Purple Cubes

Setup: Roll to determine the Purple Cubes effect. Before dropping the Dungeon, add the specified number of small Purple Cubes to the starting Dungeon (the set of smaller cubes). For the large Purple Cubes, draw X random cubes from the box and add them to the starting Dungeon. Then add X large Purple Cubes to the box.

Potion of Stamina (cube pattern: two large Purple Cubes above two small Purple Cubes): Remove Potion of Stamina in your Stash from the game to use both your Race and Class ability during this Act phase.

Mimic (cube pattern: two small Purple Cubes above two large Purple Cubes, marked X=2): When you collect Mimic, reveal 1 cube from the box. If you revealed a Treasure, add it to your Stash and return Mimic to the box. Otherwise, collect Mimic. Mimic scores -2.

Crystal Golem (cube pattern: four large Purple Cubes, marked X=2): Crystal Golem counts as a Monster that removes 2 Health. Scores as a Gem of any color.

Note: the cube patterns are the printed icons on the card, rendered here in words. The "+2X" tab on the card is a visual marker and carries no separate text.