Duell
Duell Rulebook
Table of Contents
Table of Contents
The Object
The object is either to capture your opponent's Key piece or to land your Key piece on his Key space (embossed in the board).
The Play
At the start of the game the pieces must be arranged as above, with all the number 4's facing inwards. One player lines up his red pieces. The other player lines up his white ones exactly as above.
Players decide who will start the match.
Each player, on his turn, must move one of his pieces by "tumbling" it over one space at a time.
Moving the Pieces
- A piece may be tumbled the number of spaces indicated by the number of dots showing on the top face at the start of the move.
- Pieces may change direction "once only" in any one move. They may not move diagonally.
- Pieces may not jump over the other pieces.
- Pieces may move forward or backward.
- Pieces may not reverse direction on the same turn.
- The Key pieces may move only one space per turn.
- Once a move is started, it must be completed with the chosen piece.
- Pieces may be lifted from the board only when captured.
Capturing
An opponent's piece may be captured and removed from the game by landing on it by exact count.
Playing Hints
- It is sometimes possible to approach one square from two different paths.
- Your choice of path will determine what number will be on the "top face" of your piece at the conclusion of the move.
- Your strategy can include planning for a subsequent move if you can control the top number and space location.