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Dragon Parks

Dragon Parks Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Gameplay
    • Improving Parks
    • Influx of Visitors
    • Island Tour
    • Feeding Dragons
    • End of Season
  • End of the Game

Components

  • 1 trend board
  • 1 season token
  • 15 island tiles
  • 60 transparent dragon cards
  • 82 visitor tokens (42 x1, 20 x5, 20 x10)
  • 5 legendary dragon tokens
  • 5 player aids

Setup

Put the season token on the first space on the trend board and put the legendary dragon tokens on the space provided for them. Put the visitors nearby.

Give 3 island tiles at random to each player. Each player puts the tiles in front of them with the sides of their choice showing, right side up. Put the rest of the tiles back in the box.

Each player gets 5 visitors and a player aid.

Shuffle the 60 dragon cards and put them in a pile. Deal 4 to each player.

Gameplay

The game is played in 3 seasons. In each season, the players start by improving their parks and then count the visitors that came to their parks. The players play simultaneously.

Improving Parks

Look at the cards in your hand, choose one, and put it in front of you face down. When all the players have chosen their cards, you each reveal the chosen cards and put them on one of your islands.

Cards must always be played with the illustrations right side up. Cards are placed on top of an island tile and any other cards that have already been played on that tile. For each of the 5 spaces on each island, only the visible element (on top of the others) is taken into account. Any covered elements are therefore ignored.

Placing a card may trigger specific effects:

Hatchling: When an egg is covered by a dragon, a dragon has hatched in your park. You gain 2 visitors.

Angry Dragon: Some dragons are angry. Whenever an angry dragon is covered (by another dragon, whether angry or not, or by an egg or sheep), the dragon attacks and you lose 1 visitor. The rest of the time, angry dragons behave like normal dragons.

Pass the remaining cards in your hand to the player on your left. Repeat this phase until every player has played 3 cards for the season. The remaining cards in the players' hands are discarded. Play moves on to the next phase.

Influx of Visitors

Perform the following steps in this order:

Blue Dragon: The player who has the most blue dragons in their park gets 3 visitors. In the event of a tie, all the tied players get 3 visitors unless there aren't any blue dragons in play.

Yellow Dragon: The player who has the most yellow dragons in their park gets a legendary dragon token that they put above the island of their choice. In the event of a tie, all the tied players get and place a legendary dragon token, unless there aren't any yellow dragons in play. The legendary dragon will let you earn more points during the Island Tour phase.

Trendy Dragon: During each season, one type of dragon is extra popular. The type of dragon is indicated on the trend board under the season token. Gain 2 visitors for each dragon of this type in your park.

Island Tour

For each island, count the number of different dragons on the island. You gain:

  • 0 visitors if you have 1 type of dragon (or less) on the island
  • 1 visitor if you have 2 types of dragons on the island
  • 3 visitors if you have 3 types of dragons on the island
  • 5 visitors if you have 4 types of dragons on the island
  • 8 visitors if you have 5 types of dragons on the island
  • 13 visitors if you have 6 types of dragons on the island

Types of Dragons: The different types of dragons are: Black, Green, Red, Blue, Yellow, and Legendary. So, for example, if a blue dragon and an angry blue dragon are both on an island, they do not count as 2 different types of dragons.

Legendary Dragon: This dragon can only be obtained with the yellow dragons (see above). It counts as an additional type of dragon on your island. With it, you can have up to 6 types of different dragons on the same island! However, it flies away as soon as it's been spotted by visitors. At the end of the Island Tour phase, put the legendary dragon token back in its place on the trend board.

Feeding Dragons

Some spaces in your park are sheep breeding areas to feed the dragons in your park. Count the number of sheep and the number of dragons in your entire park. If you have fewer sheep than dragons, the starving dragons feed themselves.

You lose 1 visitor for every missing sheep!

Note: Some spaces may have 2 sheep on them. They let you feed 2 dragons.

End of Season

Move the season token to the next space and deal 4 dragon cards to each player. When the third season is over, the game ends.

Important: The cards played on the islands stay in place from one season to the next!

End of the Game

The player with the most visitors in their park wins the game.

In the event of a tie, the player with the fewest dragons in their park wins.

In the event of a secondary tie, the players share the victory.