Draconis Invasion: Wrath
Draconis Invasion: Wrath Rulebook
Table of Contents
Table of Contents
I. Setup
Wrath is the first expansion to Draconis Invasion and can only be played with the base game. Wrath introduces 12 blind-packs that are progressively unlocked with every new game for an unfolding story of blood and glory.
Wrath was designed so that each pack is opened in order. After 12 Stages, the revealed cards may be played in any combination you please. The pack labeled Stage 13 contains all the Separator cards. Do not open this pack until the end, or you will spoil the hidden new cards. You may decide to open all the packs at once and create your own desired setup, but it is pure madness.
II. Reveal New Stage
For each new game, open the card pack labeled according to your next Stage. Begin your first game of Wrath by opening the 3 packs labeled with the Stage 1 stickers. You will find cards for Invaders, Actions, Defenders, Campaigns, Events, Turn Overview, Terror Count, Rules QR Code, Randomizers, and the Stage 1 Setup card. This card explains the table setup, plus any Modifications to gameplay for the Stage 1.
One major modification is new Default Actions and Default Defenders. For instance, the Imperial Guard is replaced by Centurion cards during Stage 1. Thus every player will start with 5 x Centurion (the new Default Defenders) and 7 x Wealth as their 12-card starting deck.
Another Stage 1 modification is that 3 Skeletal Soldiers are placed as the Blue Invader row, rather than flipping 3 random Blue Invaders.
All base game rules, including the Table Setup and Player Setup from Draconis Invasion apply in the same way for the Wrath expansion, unless otherwise specified on the Stage Setup cards. For the Turn Overview, Wrath uses the A-BCDE-F system.
III. Turn Overview
Each turn, play the cards in your hand according to Draconis Invasion's current A-BCDE-F system:
- ACTION – You may play an Action card.
Then you may perform exactly ONE of the following choices:
- BUY – Buy a card from the table.
- CAMPAIGN – Draw two new Campaign cards.
- DEFEAT – Attempt to defeat an Invader card.
- ELIMINATE – Trash a Non-Terror card from your hand.
Then FORWARD – You may place an unused Gold card from your hand to the top of your deck.
ELIMINATE and FORWARD are updated from the First Edition game.
ELIMINATE: How To Trash A Non-Terror Card
You may trash a Non-Terror card from your hand, returning it to the corresponding pile on the table.
FORWARD: How To Move Gold To Your Next Hand
After you have performed A-BCDE, you may forward one unused Gold card from your hand and place it on the top of your deck. This Gold card must not have been used on this turn to buy a card or to pay the Attack Cost of a Defender card.
IV. Variants
Solo and Team Versus modes can be integrated into Wrath, but you may need to remove or replace any cards with effects that do not integrate well.
V. Frequently Asked Questions
Visit us at www.DraconisInvasion.com/FAQ