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Dorada

Dorada Rulebook

Table of Contents

Table of Contents

  • Object of the Game
  • Preparation
  • The Game Begins
  • The Various Special Fields
    • A) Stumble fields
    • B) The five jump fields
    • C) Gold field
  • Losing All Pieces
  • Reaching the Goal
  • End of the Game
  • Scoring

Object of the Game

Who can bring the most pieces of their colour into the goal field "DORADA"? The later a piece reaches the goal field, the more points are credited. The winner is the player who has achieved the most points.

Preparation

At the start each player receives four pieces of the same colour, which they stack on the start field of their colour with the red side facing down.

The Game Begins

The youngest player begins; play then continues clockwise.

The player whose turn it is rolls the die once and moves one of their pieces forward by the number rolled. Each field (including the special fields) corresponds to one pip on the die. If a piece lands on a field that is already occupied by one or more pieces (including pieces of its own colour), it is placed on top.

The piece or pieces underneath are blocked until all the pieces lying on top of them have moved on.

A field that is occupied by one or more pieces may be jumped over at any time, but is always counted.

On each turn a player may choose anew which free piece of their colour they want to move. They may also leave one or more pieces of their colour standing on the start field for a longer time.

Voluntarily skipping the roll and move is not allowed. After a 6 the player does not roll again.

It may happen that a player is unable to move for a short time and has to pass. This is the case when all pieces of their colour are blocked by opposing pieces. In this case the player concerned can only move on again when they once more have a free piece at their disposal.

The Various Special Fields

A) Stumble fields

The way to the goal field is full of dangers, the stumble fields (Abb.).

A player who has to place one of their pieces on an open stumble field loses this piece. It is turned over and now shows its red side facing up.

Good luck for all who still have to pass this field: the lost piece serves as a "bridge" and can be entered by every following piece like a normal running field.

B) The five jump fields

(Abb.) These can be very helpful on the way to the goal, but also very unfortunate.

If a piece lands on a jump field with a positive number, it must immediately be moved forward by the stated number of free fields (that is, fields not occupied by other pieces) (Abb.).

An empty stumble field, or one provided only with a "bridge", counts as a free field here.

If the piece lands in a stumble field in doing so, it is lost. If it lands on another jump field, it must in turn be moved forward by the stated number of free fields.

If a piece lands on the only negative jump field, it must immediately be moved back by the stated three free fields, if necessary back to the start field (Abb.).

C) Gold field

A player whose piece lands on a gold field (Abb.) saves themselves a long way: they must place their piece directly into the goal field "DORADA" and thus already have a few points secured.

Losing All Pieces

If a player loses all four of their pieces, then they have

a) had bad luck and

b) plenty of time to stand by the other players as an adviser in the final sprint.

In short, they are eliminated.

Reaching the Goal

From the last running field, the goal field "DORADA" can only be reached with a roll of six (Abb.).

Unless several "bridges" have already formed in front of the goal field.

A player who comes onto the last jump field before the goal immediately afterwards lands safely in "DORADA".

Every following piece is stacked in the "DORADA" field on top of the pieces that have already arrived.

The goal field "DORADA" does not have to be reached with an exact roll. Surplus points simply lapse.

End of the Game

The game is over when all pieces have reached "DORADA", or have fallen into the stumble fields and thereby become "bridges".

Scoring

The pieces that have reached the goal field "DORADA" receive points: (Abb.).

  • For the topmost piece, which arrived last, 100 points are credited.
  • For the piece lying below it there are 80 points.
  • For the next piece there are 60 points.
  • For the next piece there are 50 points.
  • For the next piece there are 40 points.
  • For the next piece there are 30 points.
  • For the next piece there are 20 points.
  • For all further pieces lying beneath there are 10 points each.

The winner is the player who has achieved the most points.