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DICEcapades

DICEcapades Rulebook

Table of Contents

Table of Contents

  • Contents
  • Object of the Game
  • Setting up the Game
  • Dice Reference Chart
  • What to do on Your Turn
  • Winning the Game
    • Standard Rules
    • Other Ways to Play
  • Other Stuff

Contents

50 AWESOME dice, 75 Thinkingtown cards, 75 Actionland cards, 50 Triviaville cards, and sand timer.

Object of the Game

To win, of course! To do that, you need to win cards by successfully completing challenges. The player who wins a specific number of cards is the game winner.

Setting up the Game

  1. Individually shuffle the three card decks and place them face-down as three piles in the center of the playing area.
  2. Organize the dice (by type) and place them in the center of the playing area along with the sand timer.
  3. Grab some scrap paper and a pencil. You'll need them for the drawing activities!

Dice Reference Chart

The dice included in the game are:

  • Three-Color Die
  • Double Die
  • White Spot Die
  • Mini Die
  • Picture Die
  • Letter Die
  • Blue Number Die
  • Green Number Die
  • Brown Number Die
  • Red Number Die
  • Yellow Number Die
  • Poker Die

What to do on Your Turn

The player whose birthday is closest to today's date goes first. Play continues clockwise.

  1. Roll the Three-Color Die.

  2. Now, draw a card from the top of the deck that matches the color on the die. Red is "Triviaville", blue is "Actionland", and yellow is "Thinkingtown".

    Note: if you drew a Triviaville card, don't read it! It's a trivia card that has the answers on it. Instead, give it to the player on your left who will read the proper question to you.

  3. Follow the directions on the card. It will tell you what dice you need to complete the challenge.

  4. If you successfully complete the challenge (or answer the trivia question correctly), you've won the card! Keep it in front of you - you'll need it to tabulate your score.

    Note: the Actionland deck contains drawing and charades cards. These cards enable TWO players to win a card - both the player who correctly guesses what is being drawn or acted out, AND the player doing the drawing or activity. Draw this additional card from any deck.

Winning the Game

Standard Rules

  • If you have more than four players, collect six cards to win!
  • If you have four players or less, collect eight cards to win!

Other Ways to Play

  • Be the first player to collect three cards from each category to win (Triviaville, Actionland, and Thinkingtown)!
  • Set a time limit for each game. The player who has the most cards when the time runs out wins! In a hurry? Play for 15 minutes. Looking for a night of explosive fun? Play for an hour or more!
  • Play in teams! Kids vs. adults! Girls vs. boys!

Other Stuff

  • The Three-Color Die is used for different purposes. First and foremost, on your turn you roll this die to determine which card deck to draw from. Each of the colors on the die match the colors on the card decks.
  • Paper and pen or pencil: grab some paper and a pen or pencil - you'll need to do some drawing!
  • Not all cards have the answers on them! On these cards it's up to you and the other players to determine the correct answer. If no one can agree, take a vote to decide.
  • How to read the Brown Number Die: after rolling this die, the number that is upright and touching the table along the bottom edge of the die is the number you've rolled. Example: the number rolled on the die in this picture is a "4".
  • Triviaville cards on the Three-Color Die: if you roll the Three-Color Die and it lands on the red color, draw a red Triviaville card and hand it to the person on your left to read the question to you. Now, roll the Three-Color Die again to determine which category question should be read (red, blue, or yellow). The correct answer is in yellow.
  • Sand timer: use the included thirty-second sand timer for the challenge cards with a time limit.