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Dice Miner: Backer Pack

Expansion for Dice Miner

Dice Miner: Backer Pack Rulebook

Table of Contents

Table of Contents

  • Heroes
    • Brewer
    • Elder Dragon
    • Golem
    • Scout
    • Quartermaster
    • Warlock

Heroes

Each hero shows die faces. As with the heroes in the base game, the faces shown on the hero card are used and scored as though they were dice in the player's trove, as set out in the base Dice Miner rulebook's Heroes section.

Brewer

Set a die showing a beer mug to any other face, either right before or right after your turn in the Magic Phase.

Elder Dragon

This card has no printed ability text. It shows three die faces: a gem face, a gem face, and a dragon face.

Golem

You may use cave-ins like magic for rerolls in the Magic Phase. (Spent cave-ins still score normally.)

Scout

This card has no printed ability text. It shows two die faces: a face showing 1 pip and a face showing 5 pips.

Quartermaster

Instead of picking a die, you may reroll up to two of the dice you already have.

Warlock

Once per game, on your turn, before picking a die, reroll the mountain's current contents back onto the mountain.

The card also shows a row of icons: a circled diamond (the magic face described in the base rulebook), two rock-shaped faces, and a dragon face, separated by a slash. The card prints no key for these icons, so the row is described as it appears; the identification of the rock-shaped faces as cave-ins is an inference from the base rulebook's hazard faces, not printed text.