Defenders of the Realm: The Noble Dwarf
Defenders of the Realm: The Noble Dwarf Rulebook
Table of Contents
Table of Contents
Dwarf Noble Hero Card
Dwarf Noble
Mountain Lore: When starting a turn in a Red Location, gain 1 Action for that turn.
Dragon Slayer: May re-roll any failed dice in combat against Dragonkin. May be used in combat with any Dragon General.
Armor & Toughness: Ignore 1 wound from minions and Generals.
Dwarven Rum: When ending your turn at the same location as another Hero, you and the other Heroes present MAY draw 1 Hero Card. If the card drawn matches the color of your Location, the drawing Hero loses 1 Action on their next turn.
Card Notes
- The Noble Dwarf is a special character that adds a fourth ability, Dwarven Rum, to the regular Dwarf hero. The first three abilities are the same as on the base Dwarf card.
- The second sentence of Dragon Slayer ("May be used in combat with any Dragon General.") is printed in red on the card. It is reproduced in italics here to mark the colour difference; the wording is as printed.
- The purple octagon in the lower-left corner of the card carries the numeral 5. The photograph does not state what that number represents, so it is not transcribed as a rule.
- Card text was taken from a single photograph and was not cross-checked against a rulebook or an official card scan.