DC Deck-Building Game: Nemesis Promo Pack
DC Deck-Building Game: Nemesis Promo Pack Rulebook
Table of Contents
Table of Contents
Raven
Super Hero.
Printed text:
Reveal the top card of the main deck. If it has cost 4 or less, gain it and put it into your hand. Otherwise, you may destroy a card in your hand or discard pile.
(This card starts on top of the Super Hero stack.)
Red Hood
Super-Villain.
Printed text:
+3 Power and each time you play an Equipment this turn, you may destroy a card in the Line-Up. If you do, draw a card.
First Appearance — Attack: Each player destroy a Hero or Villain in their discard pile.
Starfire
Super Hero.
Printed text:
+3 Power and each time you play a different Super Power this turn, reveal the top card of your deck. Draw it or destroy it.
First Appearance — Attack: Each player reveals the top card of their deck and destroys it or passes it to the discard pile of a foe of their choice.
Hawkgirl
Super Hero.
Printed text:
You may play up to 2 Attack cards from the Line-Up. If you choose not to, +3 Power.
First Appearance - Attack: Each player destroys a card with cost 1 or greater in their hand unless they reveal an Attack card from their hand.
King Shark
Super-Villain.
Printed text:
+3 Power and you may destroy a card in your hand. If you do, gain VP equal to the the cost of the destroyed card.
First Appearance — Attack: Each player destroys the highest cost card in their hand or discard pile and gains VP equal to the destroyed card's VP value. (* = 3)
Transcription note: the printed text reads "the the cost" and "Each player destroy" on the card; both are reproduced as printed.