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Das Rotkäppchen Duell

Das Rotkäppchen Duell Rulebook

Table of Contents

Table of Contents

  • Game Idea
  • Game Goal
  • Components
  • Setup Before Each Round
  • Round Procedure
    • 1. Placing the Trees
    • 2. Turning a Tree
  • Types of Trees
  • End of Round
  • End of Game

Game Idea

For each player, three baskets are hidden in the forest. Find them and bring them to Grandma. Signposts show the correct direction, and hunters will help you. Watch out: the Grey Wolf is hiding in the forest. Try to remember which trees you have already turned over.

Game Goal

The first player to find 3 baskets with pies wins the round and receives a victory point token. The first player to collect two such tokens wins the game.

Components

  • Game rules
  • 3 victory point tokens
  • 30 plastic stands
  • 30 tree tokens:
    • Grey Wolf: 2
    • Hunter: 4
    • Empty tree: 8
    • Basket: 6
    • Signpost: 10

Before the first game, place all the trees into the plastic stands.

Setup Before Each Round

Sit opposite each other. Before the start of every round, 30 trees must be laid out.

Each player takes their own set of 15 trees and places them picture side facing themselves. One player's set consists of:

  • 3 × basket
  • 2 × hunter
  • 1 × wolf
  • 4 × empty tree
  • 5 × signpost

The player who last ate a pie starts the round. The player who loses the round starts the next round.

Round Procedure

1. Placing the Trees

Take turns placing one tree at a time in the centre of the table, forming a single forest, until the supply of trees runs out. Place your trees so that you can see the side with the picture.

Place your trees deliberately, mixed in with the other player's trees, so as to entangle them in the forest. Be careful and remember where you place your empty trees.

Try not to place trees in a line.

2. Turning a Tree

On your turn, choose and turn over one tree, then look at what is drawn on the opposite side.

Turn over only those trees whose pictures you cannot see. The game has no trees with pictures on both sides.

Types of Trees

Empty tree, no picture. The turn passes to the other player.

Basket. Congratulations, Grandma will be very glad. Take the tree for yourself. Remember: you cannot take baskets with pies that are already visible to you.

Grey Wolf. It scares you. Give 1 basket with pies from the forest to another player.

Hunter. Will help you find a way through the trees. Immediately turn over one more tree.

Signpost. Helps you not to get lost in the forest and reminds you that you have already been here. The turn passes to the other player.

Tip: try to remember which trees without a picture you have already turned over; then searching for the baskets will be easier.

End of Round

The first player to find 3 baskets receives a victory point token showing Grandma's picture. To win the game, a player needs to collect 2 victory point tokens.

End of Game

Once you have two victory point tokens, you have done it! You managed to outwit the Grey Wolf and find the baskets with pies in the forest. Congratulations, you are the winner!