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Da ist der Wurm drin

Da ist der Wurm drin Rulebook

Table of Contents

Table of Contents

  • Materials and Set-up
  • How the Game Plays
  • What Do You Do With Your Daisy and Your Strawberry?
  • Ending and Winning the Game
  • Variant
  • Component Notes
  • Credits

Materials and Set-up

  • 1 large gameboard
  • 1 small gameboard (with viewing slits)
  • 4 wooden cylinders to fasten the gameboard
  • 60 worm sections (6x10 pieces in 6 colors and 6 lengths)
  • 1 color die
  • 4 worm heads
  • 4 strawberries
  • 4 daisies

Place the small gameboard on the large gameboard and fasten them with the four attaching cylinders as you see in the illustration.

Sort the worm sections according to colors and put them next to the gameboard.

Take a worm head, a daisy and a strawberry of one color pattern: Little Gritty, Stripy Toni, Rudy Red, or Lady Silver.

Let your worm head disappear into your worm's tunnel.

How the Game Plays

The youngest "burrower" rolls the die first. The other players follow clockwise.

What color does the die show?

The color you rolled shows you what worm section you shove into your worm's tunnel - until he has disappeared inside.

You rolled red, so you shove in a red worm section.

If there is no worm section in this color left, you pick any other section.

What Do You Do With Your Daisy and Your Strawberry?

You use them to estimate which worm will be the first to come up at the daisies and later at the strawberry patch.

And that's how you do it: During any of your turns, you lay your daisy on one of the daisies of the gameboard - namely, exactly on that worm tunnel where you think the first worm will show up. You may do this even if other daisies are lying there.

If you think that Rudy Red will be the first to come up at the daisies, then put your daisy on the daisy space of this worm tunnel.

When the first worm appears right there at the daisies, you can feed your worm with your daisy: You shove it into your worm's tunnel.

Well done: Your daisy is lying in the right place, because Rudy Red is the first to peer out of the flower bed - so you now feed your daisy to your worm.

Later on, in the same manner, you lay your strawberry on the strawberry patch. Incorrectly played daisies or strawberries are removed from the game.

Hint: It is best to wait until you can guess which worm might come up first. But don't wait too long: As soon as the first worm appears at the daisies, you may not place your daisy any more. The same goes for the strawberry at the strawberry patch.

Ending and Winning the Game

The worm that is first to stretch his head out of the soil at the compost heap wins the game.

Variant

If you want a longer game, you can play to the edge of the gameboard. The worm who is then the first to stretch his head beyond the edge of the gameboard wins. So you can observe in suspense what happens in the final few centimeters.

Component Notes

For your information: You have certainly realized immediately that the worm sections are of different lengths. The blue ones are the shortest, exactly 1 cm long. The red ones, 6 cm, are the longest. This way, you can become familiar with the lengths from one to six centimeters. The daisies, strawberries and worm heads are 3 cm long, as are the purple worm sections.

Credits

Author: Carmen Kleinert

Illustration: Heidemarie Rüttinger

Translation: Sybille & Bruce Whitehill

©2011 Zoch GmbH, Brienner Str. 54a, 80333 München, www.zoch-verlag.com