Cthulhu Wars: Cacodemon
Cthulhu Wars: Cacodemon Rulebook
Table of Contents
Table of Contents
Cacodemon (Terror)
Summon: Pay 2 Doom and 2 Power, then place the Cacodemon in an Area with your Controlled Gate.
Cost: 4 (not legible in the Omega image; see Notes)
Combat: 3 (not legible in the Omega image; see Notes)
Cosmic Terror (Ongoing): Enemy Units may not Move or be Placed into the Area with the Cacodemon unless they are Great Old Ones or if they are accompanied by a Great Old One. This also includes move-like abilities (e.g. Shriek of the Byakhee) other than Black Goat's [?] Avatar.
Notes
- Cost and Combat. The Cost and Combat lines are not legible in the Omega card image. The values shown here come from a Terror and Investigator loyalty-card print sheet of unclear provenance, whose text layer reads "Cost: 4" and "Combat: 3" for the Cacodemon. The BGG item description for Cthulhu Wars: Cacodemon also gives Combat 3. Check against the physical card.
- Cosmic Terror wording. The Omega card image is low resolution, and the wording above is a best reading of it; words marked [?] are uncertain. The BGG item description and the same print sheet give the Cosmic Terror rule in different words: "No other faction can move or retreat units into the Cacodemon's area unless they are, or are accompanied by, a Great Old One. This includes movement-like abilities or spellbooks, except for Avatar." The substance matches. Check the exact wording against the physical card before relying on it.
- Re-summon. The BGG item description says that if the Cacodemon is killed it costs 4 Power to re-summon. That line does not appear in the card text legible in the Omega image, so it is not transcribed as a rule here.